Hydrosphere
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The Hydrosphere represents (Hydrographics) or the liquid content of a world, usually water on a conventional life-supporting world (planet).
- For normal worlds, the hydrosphere will be water; on other worlds with exotic, corrosive, or insidious atmospheres, it may be other liquids or fluids such as ammonia.
Description (Specifications)
Some worlds with vacuum atmospheres may have hydrographic percentages greater than 0 indicating that the world has ice caps present; the water will not be freestanding liquid. A Desert World may have up to 5% free-standing water and still be considered a Desert World. Conversely, a Water World may have a 96% hydrosphere and still be considered a Water World.
Hydrographic Code Table
| Hydrographic Codes | |||||
|---|---|---|---|---|---|
| Symbol | Code | Description | % Surface Water Smelchakian School |
% Surface Water Tymesian School |
Remarks |
| 0 | Desert World | 0 | 0 - 5 | It is a super arid (anhydrous) environment. | |
| 1 | Dry World | 1 - 10 | 6 - 15 | It is an arid (near anhydrous) environment. | |
| 2 | Dry World | 11 - 20 | 16 - 25 | It is a standard (wet) environment. | |
| 3 | Wet World | 21 - 30 | 26 - 35 | It is a normative (wet) environment. | |
| 4 | Wet World | 31 - 40 | 36 - 45 | It is a normative (wet) environment. | |
| 5 | Average Wet World | 41 - 50 | 46 - 55 | It is a normative (wet) environment. | |
| 6 | Wet World | 51 - 60 | 56 - 65 | It is a normative (wet) environment. | |
| 7 | Wet World | 61 - 70 | 66 - 75 | It is a normative (wet) environment. | |
| 8 | Very Wet World | 71 - 80 | 76 - 85 | It is a standard (wet) environment. | |
| 9 | Very Wet World | 81 - 90 | 86 - 95 | It is a marine (near superhydrous) environment. | |
| A | Water World | 91 - 100 | 96 - 100 | It is a supermarine (superhydrous) environment. | |
See also
Universal world profile
§ == ( Please refer to the following AAB Library Data for more information: ) == §
- Main world
- Hex Number
- Universal World Profile
- Starport (Sp)
- Planetary Size (S)
- Atmosphere (A)
- Hydrosphere (H)
- Population (P)
- Government (G)
- Law Level (L)
- Tech Level (TL)
- Trade classification & Sophont Codes
- Importance Extension (Ix)
- Economic Extension (Ex)
- Cultural Extension (Cx)
- Nobility
- Bases
- Travel Zone
- PBG - Population, Belts, Giants
- P: Population Multiplier
- B: Belts
- G: Gas Giants
- Worlds
- Allegiance Code
- Stellar Data
References & Contributors (Sources)
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.
- Marc Miller. Worlds and Adventures (Game Designers Workshop, 1977), 4, 6.Marc Miller, Robert Eaglestone, Don McKinney. Worlds and Adventures (Far Future Enterprises, 2019), 4, 6. (Classic Traveller Book 3)
- Joe Fugate. Grand Survey (Digest Group Publications, 1986), 19.
- Marc Miller. Referee's Manual (Game Designers Workshop, 1987), TBD.
- Geir Lanesskog. World Builder's Handbook (Mongoose Publishing, 2023), TBD.Joe Fugate, J. Andrew Keith, Gary L. Thomas. World Builder's Handbook (Digest Group Publications, 1989), TBD.
- Frank Chadwick, Dave Nilsen. Traveller: The New Era (Game Designers Workshop, 1993), TBD.
- Marc Miller. Marc Miller's Traveller (Imperium Games, 1996), TBD.
- Loren Wiseman. GURPS Traveller Core Rules (Steve Jackson Games, 1998), TBD.
- Martin Dougherty, Hunter Gordon. The Traveller's Handbook (QuikLink Interactive, 2002), TBD.
- Citation Missing - Mongoose Traveller Main Rulebook
- Marc Miller. T5 Core Rules (Far Future Enterprises, 2013), TBD.
- Matthew Sprange. Core Rule Book (Mongoose Publishing, 2016), TBD.
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science