Technology of The Distant Fringe

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A descriptor of the state of technological achievement of a society. Tech level is a very general term and can be split into a number of different areas: these are generally agreed to be personal weaponry, armour, heavy weaponry, energy production, computers/robotics, communications/sensors, medical, environmental, land transportation, water transportation, air transportation, and space transportation.

Description / Specifications

The typical technological level of the Distant Fringe averages at TL8–9. The most commonly encountered advanced technology is TL11: equipment and devices manufactured at this tech level are widely available. The highest level of advancement is considered to be TL12, though developments in computing and electronics stand ahead of that. Space technology is relatively backward, at around TL11. This is summarised in the two charts below:

Fringian Three Prime Technologies

The Fringian Three Prime Technologies are:

Area of Technology TL Latest Developments
Communications/Sensors TL13 Holography 3V Entertainment
Energy TL12 Small (0.25 Kl) fusion powerplants
Space Transport TL11 Thruster technology, FTL Jump-2 DeVoss Drives

Other Fringian Technologies

Other Fringian technologies include:

Area of Technology TL Latest Developments
Personal Weaponry TL12 Gauss weaponry, PGMP-12
Armor TL12 Combat Armor, Superdense materials, nuclear dampers, meson screens
Heavy Weaponry TL12 Fusion Guns
Computers/Robotics TL13 Model/7 computers, High Autonomous robots
Medical TL12 Enhanced prosthetics, broad-spectrum antitoxins
Environmental TL11 Gravitically supported structures
Land Transport TL12 Gravitics
Air Transport TL12 Gravitics
Water Transport TL12 Gravitics

Typical Fringian Technologies

Everyday technology, most commonly encountered throughout the Distant Fringe:

The Fringian everyday Three Prime Technologies are:

Area of Technology TL Typical Developments
Communications/Sensors TL10 Holovision (referred to as 3V)
Energy TL9 Early fusion powerplants
Space Transport TL9 Sublight reaction drives, FTL Jump-1 DeVoss Drives

Other Fringian everyday technologies include:

Area of Technology TL Typical Developments
Personal Weaponry TL7 Grenade Launchers
Armour TL7 Cloth Armour, Flak Jacket
Heavy Weaponry TL8 Plasma guns, target designated missiles
Computers/Robotics TL11 Model/5 computers, Hand computers
Medical TL7 Organ transplants, slow drugs
Environmental TL9 Orbital cities, early weather control
Land Transport TL6 ATVs, AFVs
Air Transport TL7 Supersonic aircraft
Water Transport TL6 Submersibles, Scuba, Amphibian Vehicles

History & Background / Dossier

Human techology arrived in the Distant Fringe with the Last Armada in 2255AD: no other sophont species in the region had achieved that level of development. The most advanced NILs in the Distant Fringe – the Esaran in Halcyon Sector and the Sath in Far Home Sector – were barely TL5 and TL6 respectively when they were first contacted.

References & Contributors / Sources

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