Difference between revisions of "Stefllients Subsector"
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== References & Contributors (Sources) == | == References & Contributors (Sources) == | ||
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| + | | {{Ludography cite|name=Zhodani|version=Classic Traveller|page=IFC}} (sector named but no further data) | ||
| + | | {{Ludography cite|name=Vilani & Vargr|page=49}} (dot map provided) | ||
| + | | Author & Contributor: [[John G. Wood]] (sector data generated) | ||
| + | }} | ||
{{LEN|Zhodani Consulate subsectors}} | {{LEN|Zhodani Consulate subsectors}} | ||
Revision as of 06:11, 22 April 2024
| Stefllients Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Itvikiastaf | |||||
| Capital | Classsified | |||||
| Number of Systems | 36 | |||||
| Majority Control | Zhodani Consulate - 100% | |||||
| 2nd Control | None - 0% | |||||
The Stefllients Subsector is subsector C in the Itvikiastaf Sector.
Description
The Stefllients Subsector contains 36 worlds with a population of 19.3 billion. The highest population is 8 billion, at Intachzhez. The highest tech level is E at Stefllients.
Stefllients, subsector C of Itvikiastaf, contains 36 worlds with an estimated combined population of 19 billion, a per capita income of Cr3,309, and a total economy of BCr63,724. These worlds originate an interstellar trade of BCr394 through 31 starports (2 Class A, 10 Class B, 14 Class C, 5 Class D) employing 47,590 people. Driving this interstellar trade are four Agricultural (Ag) worlds, three Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and three Industrial (In) worlds. The governments in Stefllients maintain eight Naval bases, eight Military bases, and one Naval depot. The average technology level is 7 (with most between 3 and 11). The highest technology level is 14 at Stefllients (Itvikiastaf 1803).
Stefllients, subsector C of Itvikiastaf, contains 47 stars; 25 monostellar systems, 11 binary systems, no trinary systems, and no systems with four or more stars. 28 of the 36 systems (77%) have native gas giants. There are one Asteroid (As) belt, three Desert (De) worlds, no Garden (Ga) worlds, three Ice-capped (Ic) worlds, six Poor (Po) worlds, three Vacuum (Va) worlds, and no Water (Wa) or Ocean (Oc) worlds.
Stefllients has an estimated population of 19 billion distributed across three High population (Hi) worlds, no Moderate population (Ph) worlds, 27 Non-industrial (Ni) worlds, four Low population (Lo) worlds, and four Barren (Ba) worlds. The highest population worlds are Intachzhez (Itvikiastaf 2106), Otsche (Itvikiastaf 2402), and Qrnsieprb (Itvikiastaf 2303). The population consists primarily of 1 known sophont group.
| 1 identified sophont populations in Stefllients | |
|---|---|
Zhodani Consulate
The Zhodani Consulate has jurisdiction over all of the worlds with an estimated combined population of 19 billion, a per capita income of Cr3,309, and a total economy of BCr63,724. These worlds originate an interstellar trade of BCr394 through 31 starports (2 Class A, 10 Class B, 14 Class C, 5 Class D) employing 47,590 people. Driving this interstellar trade are four Agricultural (Ag) worlds, three Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and three Industrial (In) worlds. The governments in the Zhodani Consulate maintain eight Naval bases, eight Military bases, and one Naval depot within the subsector. The average technology level is 7 (with most between 3 and 11). The highest technology level is 14 at Stefllients (Itvikiastaf 1803).
The Zhodani Consulate has an estimated population of 19 billion within the subsector, distributed across three High population (Hi) worlds, no Moderate population (Ph) worlds, 27 Non-industrial (Ni) worlds, four Low population (Lo) worlds, and four Barren (Ba) worlds. The highest population worlds are Intachzhez (Itvikiastaf 2106), Otsche (Itvikiastaf 2402), and Qrnsieprb (Itvikiastaf 2303). The population consists primarily of 1 known sophont group.
History & Background (Dossier)
No information yet available.
Polity Listing: 1116
Native Sophonts
The following species are believed to have originated in this area:
- TBD
Demographics
Significant populations of the following sophont races exist within this subsector:
- Non-Human
- TBD
Languages
Major Historical Events Timeline: 1116
This article is incomplete meaning it lacks important features, structure, or content. More work needs to be done to make this a good article. This is step 4. in the article refinement process.
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References & Contributors (Sources)
This article is incomplete meaning it lacks important features, structure, or content. More work needs to be done to make this a good article. This is step 4. in the article refinement process.
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- J. Andrew Keith, Marc Miller, John Harshman. Zhodani (Game Designers Workshop, 1985), IFC. (sector named but no further data)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 49. (dot map provided)
- Author & Contributor: John G. Wood (sector data generated)