Difference between revisions of "Luria (world)"
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{{UWP | {{UWP | ||
|name= {{World|Luria|Ley|Spearhead|0316}} | |name= {{World|Luria|Ley|Spearhead|0316}} | ||
| − | |uc = | + | |uc = C522442-7 |
|popc = | |popc = | ||
|zonec = green | |zonec = green | ||
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|alg = ImLu | |alg = ImLu | ||
|class = | |class = | ||
| − | |trade = | + | |trade = Ni Po |
|climate = TBD | |climate = TBD | ||
|nblty = | |nblty = | ||
|bases = | |bases = | ||
| − | |primary = | + | |primary = K7 V |
| − | |belts = | + | |belts = 0 |
| − | |GGcount = | + | |GGcount = 2 |
}} | }} | ||
{{World summary |name= Luria |trade=Ni}} | {{World summary |name= Luria |trade=Ni}} | ||
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{{MonostellarSystem | {{MonostellarSystem | ||
|name = Luria | |name = Luria | ||
| − | |primary = | + | |primary = K7 V |
|PrimaryNotes = | |PrimaryNotes = | ||
}} | }} | ||
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=== World Starport === | === World Starport === | ||
| − | {{Starport|name= Luria|Starport= | + | {{Starport|name= Luria|Starport=C}} |
=== World Technology Level === | === World Technology Level === | ||
| − | {{WorldTech|name= Luria|WorldTech= | + | {{WorldTech|name= Luria|WorldTech=7}} |
=== World Government === | === World Government === | ||
| − | {{WorldGov|name= Luria|Government= | + | {{WorldGov|name= Luria|Government=4}} |
==== World Military ==== | ==== World Military ==== | ||
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=== World Culture === | === World Culture === | ||
| − | + | The primary language is ''[[Aaca]]''. | |
==== Urbanization ==== | ==== Urbanization ==== | ||
Revision as of 09:05, 16 August 2023
| Luria/Spearhead (Ley 0316) | |||||||||||||||||||||||||
| Classic Era (1116) | C522442-7
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | K7 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Luria is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.
- In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a member of the Luriani Cultural Association, a sub-polity of the Third Imperium, located in the Spearhead Subsector of Ley Sector.
Description / Astrography & Planetology
No information yet available.
System Data
No information yet available.
Mainworld Data
No information yet available.
Mainworld Geography & Topography
No information yet available.
Native Lifeforms
No information yet available.
History & Background / Dossier
No information yet available.
Imperial High / Landed Nobility
Luria, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.
World Starport
Luria has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Technology Level
Luria possesses a Technology Level of TL–7.
- Common Communication technologies for this TL include: Early video and early satellite communication networks.
- Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, hovercraft, and bullet trains.
- Water: Hydrofoils and early triphibians.
- Air: Hang gliders and supersonic jets.
- Space: Deep space probes and interplanetary spacecraft (System Craft).
World Government
Luria is governed by a Representative Democracy where government leadership is by representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referenda, votes by eligible voters on specific subjects.
World Military
No information yet available.
World Economy
No information yet available.
Trade Data
No information yet available.
World Demographics
No information yet available.
World Culture
The primary language is Aaca.
Urbanization
No information yet available.
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
No information yet available.
References & Contributors / Sources
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Dave Sering. Ley Sector (Judges Guild, 1980), TBD.
- Martin Dougherty, Hunter Gordon. Gateway to Destiny (QuikLink Interactive, 2004), TBD.
- GURPS Traveller: Humaniti (Luriani)
- Mongoose Traveller: Luriani (Guadix Drift Subsector)
- External Link: Freelance Traveller by: Joel Benford
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com