Difference between revisions of "User talk:Graham2001"
| Line 105: | Line 105: | ||
Thank you so much for all the additional info too, hugely appreciated. I'm sort of structuring everything at the mo, trying to give it a consistent and accessible feel and look. Getting there. | Thank you so much for all the additional info too, hugely appreciated. I'm sort of structuring everything at the mo, trying to give it a consistent and accessible feel and look. Getting there. | ||
:[[User:Alagoric|Alagoric]] ([[User talk:Alagoric|talk]]) 23:01, 20 October 2021 (EDT) | :[[User:Alagoric|Alagoric]] ([[User talk:Alagoric|talk]]) 23:01, 20 October 2021 (EDT) | ||
| + | |||
| + | == Big Stars == | ||
| + | [[Muravia (world)|''Theta Borealis'']] A7 Ia supergiant | ||
| + | |||
| + | [[Apsheron (world)|''Kappa Borealis'']] A3 Ib Supergiant | ||
Revision as of 13:17, 21 October 2021
Welcome to the Traveller Wiki. If you have questions you can leave a comment on my talk page or on the forum.
World Entry (2017)
When you are ready, let's do a phone call and I can easily explain the confusing parts.
- - Maksim-Smelchak (talk) 11:38, 13 October 2017 (EDT)
Adding a subsector map (2016)
Use Template:InfoboxSubsector. If you read the page it has a list of parameters to the template and an example of how to use it. Copy and paste the {{InfoboxTemplate ... }} to the top of the page and replace the (for example) {Subsector Name} documentation descriptions with the actual values. For any value you don't know, leave blank. We can fill the values in later.
This won't work quite correctly because the code to select the subsector doesn't work with the far away sectors (as Traveller Maps calls them). But that's for me to fix. Use the template, and I'll fix it. Tjoneslo (talk) 07:44, 21 December 2016 (EST)
- Ah, for this to work we'll need to put in a "Precipice Sector" page with the correct coordinates using the Template:InfoboxSector, and the x of 69 and the y of -60. This should get us in the ballpark location. Tjoneslo (talk) 07:56, 21 December 2016 (EST)
- Tried that and it didn't seem to work out. I have downloaded the subsector data from TravellerMap, is there any way to generate the map by transcribing the data?Graham2001 (talk) 07:02, 23 December 2016 (EST)
- I have an (offline) map generator for subsectors. You can see an example here: Pretoria Subsector#Politics and Diplomacy : New Era. If you don't mind that map, the nice thing is we can use it to make a clickable image map too. Tjoneslo (talk) 07:42, 23 December 2016 (EST)
Morgonstjärnen 4
Two things, now that I'm catching up:
- Do we have permission to post the data from this fanzine?
- I created a {{World summary Im}} for adding these worlds. This omits the domain name.
Thomas, thank you for creating the Im file.
- - Maksim-Smelchak (talk) 19:31, 16 October 2017 (EDT)
Graham, aww shucks, thx for your kind comment. Yeah them Jaibok really deserve some love, one of the very first Big Bads that came out for Trav, when Theta B emerged back in 1980. They were covered in Grand Explorations too, a never-published DGP supplement by Mike Mikesh, that can be got in plain text format on CotI - those are my primary sources and truthfully the only written ones I actually know of.
Mavuzog itself was named and had polity borders within it, and Grand Explorations (I think, doubt it was Theta B) located and statted Vech, the Jaibok homeworld, but that was it really. So I created the sector and coded it up for Trav Map, y'know, the way you do. Honestly, everything else is pretty much head-canon. I have run everything past Marc of course, just to be sure I'm not stepping on toes or overstepping the mark or anything, and he seems to like it, so that's cool. Other folks have contributed too, and every now and again I discover weird little "easter eggs" in the sector, stuff that other folks have quietly added. Exciting!
I'm fortunate in that I can draw a little too - sometimes a piccie really is worth a thousand words, and doing an image of the Jaibok has really helped make them seem a bit more "serious".
Theta Borealis itself is, like you say, a bit of a can of worms. It really sucks, but also it is a little bit of history. An update was submitted, but we figured that anything we did would really fundamentally change the character of the sector, terrible though it is, so perhaps it was best to leave it alone and let individual referees tackle it as they prefer.
Percavid Marches
Notes eh? Now you've gotten me really intrigued!
My understanding is that the Marches are a huge swathe of territory newly occupied by the Korsumug Empire, under the leadership of one Admiral Percavid (a name that doesn't sound entirely Jaibok, y'know). The region is considered Empire territory but as yet they are unincorporated into that polity, what with the dust still kind of settling after the invasion and occupation, so I imagine the fighting isn't entirely over yet and one or two fringe worlds still might escape the clutches of Korsu domination. I dunno if there was a minor polity there before, if it was empty territory, or what. For sure I'd like to know more.
Would having page entries for the various worlds of the Marches be of any use? I'm very happy to add them but I've shied away a little as an update to the sector data was being considered, though that was almost half a decade ago, so...
It's possible Percavid may not be a Jaibok, but a Cultural Jaibok which might explain the name. As to the notes, it's something to help out making sense of some of the numbers. As with much of the early material there was little attempt to 'design' the sector. But the fact that five of the regions system are subordinate to another (unidentified) system (or systems) is a major clue as to what's going on there.
And given the fact that the authors had clearly watched 'Star Wars' (& Dr Who) I think that the film should be taken into consideration when looking at the area.Graham2001 (talk) 10:08, 16 October 2021 (EDT)
Thanks mate, definitely interesting. Is Percavid a Jansa, maybe?
Yeah noticed the subordinate systems, interesting. I've pegged them as former Jelmart colonies and outposts, because Jelmart is the obvious choice and also because how its been done on every other sector I've worked on (big fish in the regional pond and all that). The map below is just speculative, but how does it grab you? I can instate it if it doesn't chew up anything you're doing, or make changes if you feel its missing something important. The Honiara belt is under Military Rule rather than being noted as an owned system, so I've left that as a former "NaHu" world - more story potential, troublesome belters and all.
Re allegiance codes, I've left the KoPm codes in place so the Jaibok occupation can be referenced against former member worlds. I can change that out to a fresh code if that's a better approach. Feedback and opinions very welcome, good sir. (Edit: forgot to mention, there is actually a second map done with the allegiance codes changed to JelM (Jelmiri Marches) and NaHu as appropriate - Jelmiri just kind of sounded more natural than Jelmirt Marches).
I like the map, the fact that the previous state does not cover the whole region of the Percavid Marches, adds the possiblity for complexity in the 'Rebel Alliance', not everyone may want to become free under the rule of Jelmir and some may not be willing to put former disputes aside. As to Percavid being a Jansa, you have to wonder about the circumstances that sees the 'power behind the throne' stepping into the light. I have no doubt the Jansa may be pulling th e strings here, but which race is the facade behind which those strings are being pulled in this case, Humaniti?Graham2001 (talk) 22:28, 17 October 2021 (EDT)
Superb stuff, many thanks indeed. Gradually working thru everything, cheers sir. You mention additional notes, for example on Perx. Where might I be able to find these? (want to be sure I'm including everything I can, not sure if I'm being my normal dumbass self and missing something)
With Oujda, I kind of figured the benefits do actually go two ways - the Confederation receives a steady stream of ridiculously discounted ships and equipment, enabling it to replace losses that would be crippling to other polities, and at the same time the activities (and location) of the Confederation serve to give Oudja a reasonably chunky buffer zone between itself and the depredations of the Jaibok.
On that note, it is perhaps a mark of pride to a Jaibok ship or crew that they have "ravaged every world on the Main". Very doubtful any ship could manage it, they'd be well inside Trooles territory for their final run, but perhaps jumping in-system, refuelling at an outer system gas giant, and then firing a few missiles at one of its moons before jumping out again qualifies as "ravaging", dunno. But, point to it being, that sort of "accomplishment" thing would drive a steady stream of Jaibok ships up the Main towards Trooles territory. And that's trouble, especially if there really is some kind of hidden repair base in the rimward part of Astron "Old Spacer's Tales"...
I put the notes on the Talk:Trooles Confederation page, I've put nothing separate yet for Galores, but have started work on an Oujda based shipping line. I might have to dig out the copies I have of Group One products just to see what they say about Sapies, Warbor-Pann & Nithus, although I doubt any of it will be useful.Graham2001 (talk) 20:25, 18 October 2021 (EDT)
Excellent, thank you.
Trooles Confederation Worlds
Been going through your (excellent) notes one at a time. I've only tackled Galores so far, but I've based it off of your suggestions and questions. Do you think that about covers it?
I like what you did with my ideas. I'll admit I hadn't thought about the idea of a recruiting bonus. I'm thinking of doing the same exercise with Oujda that I did with the Trooles Confederation, just go through the possible colonies and see what the numbers suggest. Also I had a look at the original Nithus text and noted that aside from being telepathic bipedal bulldogs (Or at least that's how I interpreted the artwork.) the locals have their own fleet, if you don't have this I'm willing to upload a picture of the relevant page where they give the High Guard stats.Graham2001 (talk) 22:53, 19 October 2021 (EDT)
"Dangerous Days" Adventure Tourism Inc, pay your hard-earned credits to voluntarily travel into the heart of Jaibok-infested territory, and if they don't get you to bask in the radiation-saturated glare of the violently unstable stellar furnace that is Theta B. (Gotta be done!!!!)
Interesting to see the two Jaibok "choke points" across the rifts that pinch off the coreward part of the sector. Gives the Troolean defense some structure and direction. Also, the stellar cartography nicely shows up the kind of "swirl" of giant stars clustered around Theta B and the second supergiant. I've been able to "sculpt" some of the other sectors around Theta Borealis to help emphasise the "cluster of giants" effect too, sort of "blend the edges" and make it a feature.
Do you know anything about the Enigma of Theta Borealis by any chance? Inside back cover of hardback T5 v5.00, and effectively sitting on top of the Trooles Confederation.
Thank you so much for all the additional info too, hugely appreciated. I'm sort of structuring everything at the mo, trying to give it a consistent and accessible feel and look. Getting there.
Big Stars
Theta Borealis A7 Ia supergiant
Kappa Borealis A3 Ib Supergiant