Difference between revisions of "Technology of The Distant Fringe"
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| − | |''Area of Technology'' | + | | ''Area of Technology'' |
| − | |''TL'' | + | | ''[[TL]]'' |
| − | |''Typical Developments'' | + | | ''Typical Developments'' |
|- | |- | ||
| − | |Communications/Sensors | + | | Communications/Sensors |
| − | | | + | | TL-10 |
| − | |Holovision ([[3V Entertainment]]) | + | | Holovision ([[3V Entertainment]]) |
|- | |- | ||
| − | |Energy | + | | Energy |
| − | | | + | | TL-9 |
| − | |Early fusion powerplants | + | | Early prototype fusion powerplants |
|- | |- | ||
| − | |[[Ships of the Distant Fringe|Space Transport]] | + | | [[Ships of the Distant Fringe|Space Transport]] |
| − | | | + | | TL-9 |
| − | |Sublight reaction | + | | Sublight [[reaction drive]]s, [[FTL]] Jump-1 [[DeVoss Drive]]s |
|- | |- | ||
|} | |} | ||
Other Fringian everyday technologies include: | Other Fringian everyday technologies include: | ||
| − | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|''Area of Technology'' | |''Area of Technology'' | ||
| − | |''TL'' | + | |''[[TL]]'' |
|''Typical Developments'' | |''Typical Developments'' | ||
|- | |- | ||
Revision as of 12:58, 26 January 2019
A descriptor of the state of technological achievement of a society. Tech level is a very general term and can be split into a number of different areas: these are generally agreed to be personal weaponry, armour, heavy weaponry, energy production, computers/robotics, communications/sensors, medical, environmental, land transportation, water transportation, air transportation, and space transportation.
Description (Specifications)
The typical technological level of the Distant Fringe averages at TL:7–9. The most commonly encountered advanced technology is TL-11: equipment and devices manufactured at this tech level are widely available. The highest level of advancement is considered to be TL-12, though developments in computing and electronics stand ahead of that. Space technology is relatively backward, at around TL-11. This is summarised in the two charts below:
Fringian Three Prime Technologies
The Fringian Three Prime Technologies are:
| Area of Technology | TL | Latest Developments |
| Communications/Sensors | TL-13 | Holography (including 3V Entertainment) |
| Energy | TL-12 | Small (0.25 Kl) Fusion power plants, Fusion+ |
| Space Transport | TL-11 | Thruster technology, FTL Jump-2 DeVoss Drives |
Other Fringian Technologies
Other Fringian technologies include:
| Area of Technology | TL | Latest Developments |
| Personal Weaponry | TL-12 | Gauss weaponry, PGMP-12 |
| Armor | TL-12 | Combat Armor, Superdense materials, nuclear dampers, meson screens |
| Heavy Weaponry | TL-12 | Fusion Guns |
| Computers/Robotics | TL-13 | Model/7 computers, High Autonomous robots |
| Medical | TL-12 | Enhanced prosthetics, broad-spectrum antitoxins |
| Environmental | TL-11 | Gravitically supported structures |
| Land Transport | TL-12 | Gravitics |
| Air Transport | TL-12 | Gravitics |
| Water Transport | TL-12 | Gravitics |
Typical Fringian Technologies
Everyday technology: these are the levels of technology most commonly encountered throughout the Distant Fringe.
The Fringian everyday Three Prime Technologies are:
| Area of Technology | TL | Typical Developments |
| Communications/Sensors | TL-10 | Holovision (3V Entertainment) |
| Energy | TL-9 | Early prototype fusion powerplants |
| Space Transport | TL-9 | Sublight reaction drives, FTL Jump-1 DeVoss Drives |
Other Fringian everyday technologies include:
| Area of Technology | TL | Typical Developments |
| Personal Weaponry | TL7 | Grenade Launchers |
| Armour | TL7 | Cloth Armour, Flak Jacket |
| Heavy Weaponry | TL8 | Plasma guns, target designated missiles |
| Computers/Robotics | TL11 | Model/5 computers, Hand computers |
| Medical | TL7 | Organ transplants, slow drugs |
| Environmental | TL9 | Orbital cities, early weather control |
| Land Transport | TL6 | ATVs, AFVs |
| Air Transport | TL7 | Supersonic aircraft |
| Water Transport | TL6 | Submersibles, Scuba, Amphibian Vehicles |
History & Background (Dossier)
Human techology arrived in the Distant Fringe with the Last Armada in 2255AD: no other sophont species in the region had achieved that level of development. The most advanced NILs in the Distant Fringe – the Esaran in Halcyon Sector and the Sath in Far Home Sector – were barely TL-5 and TL-6 respectively when they were first contacted.
References & Contributors (Sources)
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science