Difference between revisions of "Ma'Gnar Primarchic"
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=== B. Naval Forces: 1116 === | === B. Naval Forces: 1116 === | ||
| − | There are ship building facilities on Mal' | + | There are ship building facilities on [[Mal'gnar El (world)|Mal'gnar El]]/[[Beyond Sector|The Beyond]] 3002 A864727-C <br> |
| + | |||
| + | '''''Non-Canon:''''' <br> | ||
* A class of [[Primarch Class Ketch]] is built here. | * A class of [[Primarch Class Ketch]] is built here. | ||
* They each carry a squad of marines and are fitted with a 20 ton [[Mal'Gnar Class Skiff]]. One of the marines must pilot the Skiff. | * They each carry a squad of marines and are fitted with a 20 ton [[Mal'Gnar Class Skiff]]. One of the marines must pilot the Skiff. | ||
Revision as of 20:09, 20 February 2017
The Ma'Gnar Primarchic is an isolationist polity in the Coretrailing section of The Beyond Sector, inhabited by the Mal'Gnar hominoid species.
- Also known as the Mal'Gnar Primarchic.
- Also known as the Sted of the Ma'Gnar.
- Also known as the Sted of the Mal'Gnar.
No information yet available.
Description (Specifications)
The Primarchic, or "Sted" of the Mal'Gnar is the "Political Boundary" of the Mal'Gnar Race.
A. Goals: 1116
The sophonts of this polity are driven by several motivations and goals:
- TBD
- TBD
- TBD
B. Symbols: 1116
- National Leader: Unknown
- Leadership Home: Unknown
- National Emblem: Unknown
- National Anthem: Unknown
- National Flag: Unknown
- National Architecture: Unknown
- National Executive: Unknown
- National Legislature: Unknown
- National Judiciary: Unknown
- National Currency: Unknown
- National Color: Unknown
- National Creature: Unknown
- National Founder: Unknown
- National Language: Unknown
- National Literature: Unknown
- National Motto: Unknown
- National Sport: Unknown
C. Polity Quick Facts: 1116
The following overview is available of this polity:
- Astrography: This polity is located over TBD sectors.
- Astrography: It is located trailing and rimward of the Third imperium.
- Astrography: This polity is estimated to have around TBD world/s and system/s.
- Capital: The capital of this polity is TBD (world).
- Population: This polity is estimated to have a population of TBD (millions).
- Population: The most numerous race/s of this polity are: TBD
- Economy: The economic output (gross product) of this polity is estimated at TBD (BCr).
- Economy: The per capita earning of inhabitants in this polity is estimated at TBD (Cr).
- Economy: The resources available in this polity are estimated at TBD (RU).
- Economy: The shipyard capacity of this polity is estimated at TBD (Mtons)
- Economy: The Starport Authority population is estimated at TBD (employees).
- Military: The armed forces of this polity are estimated at TBD (BEs).
- Technology: The average technology level of this polity is estimated at TL-?.
- Technology: The highest attainable technology level of this polity is estimated at TL-?.
- Technology: Technology level research in this polity is working towards mastering TL-?.
History & Background (Dossier)
No information yet available.
Political Lineage: 1116
No information yet available.
Demographics: 1116
Significant populations of the following sophont races reside within this polity:
- Non-Human Races
- None
- Terragens (Non-Human Terran Races)
- None
Demographic Data Table: 1116
Significant populations of the following sophont races exist within this polity:
- No information yet available.
Demo-linguistics: 1116
The following languages, or communication methods, are used within this polity:
- No information yet available.
Historical Eras
No information yet available.
History: General Overview
No information yet available.
History-Era: Mileu 1100
No information yet available.
Major Historical Events Timeline: 1116
These are some of the more important historical events that have affected this sector:
- No information yet available.
Government & Politics (Leadership)
As creatures of precedent and tradition, the Mal'Gnar government would almost be called "Judicial". All major questions are decided by Adjudicators who make policy based on past precedent in similar situations and Mal'Gnar traditions. This over respect for the past is almost religious with the Mal'Gnar and it makes the race slow to react to emergencies. There are local "Collaborations" or councils that handle local matters, but any action they take can be overruled if it is against precedent. It is a crime if they act against tradition.
Mal'Gnar officials tend to be rigid and unimaginative with written procedures for every situation. They will tolerate no variations and will take whatever time it takes to reach a "proper" decision. There is one hard and fast Mal'Gnar tradition: "When in doubt blame the non-Mal'Gnar for all problems." Although they are not exactly xenophobic, they are suspicious of outsiders. Mal'Gnar will use any method possible to cheat "aliens". Their hostility is greater the more Human the alien is.
Given their attitude toward non-Mal'Gnar, it is not surprising that the Primarchic is neutral in events outside their space. Few Mal'Gnar merchants travel outside the Primarchic. They would be quite happy if the rest of the universe went away.
Overview: 1116
No information yet available.
Internal Politics: 1116
No information yet available.
Political Factions: 1116
No information yet available.
Interstellar Relations: 1116
This polity conducts diplomacy and maintains active relations with the following other polities:
- No information yet available.
Allies: 1116
Positive relations exist with the following other polities:
- No information yet available.
Neutral States: 1116
Neutral relations exist with the following other polities:
- No information yet available.
Enemies: 1116
Negative relations exist with the following other polities:
- No information yet available.
Member States: 1116
The following states have acquiesced part of their sovereignty, thus forming sub-polities, to this supra-polity:
- No information yet available.
Government Structure: 1116
No information yet available.
A. Executive Branch: 1116
No information yet available.
B. Legislative Branch: 1116
No information yet available.
C. Judicial Branch: 1116
No information yet available.
D. Bureaucracy: 1116
No information yet available.
E. Military: 1116
The military of this polity is subordinate to the supreme executive of this polity.
Military & Intelligence (Force Projection)
No information yet available.
A. Ground Forces: 1116
No information yet available.
There are ship building facilities on Mal'gnar El/The Beyond 3002 A864727-C
Non-Canon:
- A class of Primarch Class Ketch is built here.
- They each carry a squad of marines and are fitted with a 20 ton Mal'Gnar Class Skiff. One of the marines must pilot the Skiff.
C. Special Forces: 1116
No information yet available.
D. Paramilitary Forces: 1116
No information yet available.
E. Intelligence Agencies: 1116
No information yet available.
Technology & Trade (Economy)
No information yet available.
Technology Timeline: 1116
A rough timeline of technological achievement is as follows:
- TBD
Interstellar Commerce: 1116
The following businesses operate out of or in this polity:
- No information yet available.
Corporation Listing: 1116
The following businesses operate out of or in this polity:
- No information yet available.
Interstellar Currency & Finance: 1116
No information yet available.
Research & Technology: 1116
No information yet available.
Calendar & Timekeeping (Chronology)
No information yet available.
Mathematics: 1116
No information yet available.
Sciences: 1116
No information yet available.
Trade Routes (Economic Astrography)
The following astrographic features and trade routes can be found within this polity:
Greater Mains (Blue & Cyan Lines: 51+ destinations)
- No information yet available.
Lesser Mains (Green & Yellow Lines: 11-50 destinations)
- No information yet available.
Micro Mains (Red & Pink Lines: 0-10 destinations)
- No information yet available.
Rifts, Voids & Jump Bridges
- No information yet available.
Traces & Clusters
- No information yet available.
Other Astrographic Features
- No information yet available.
Worlds, Systems & Sectors (Political Astrography)
This polity is primarily located in the following areas:
- No information yet available.
Capitol/s: 1116
The capitol/s of this polity is located on this world:
- No information yet available.
World Listing: 1116
The following systems and worlds can be found within this polity:
Sector Map: 1116
The location of this polity in Charted Space can be found on the following map:
- No information yet available.
Territorial Overview: 1116
No information yet available.
Territorial Chart Key
No information yet available.
References & Background (Sources)
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Classic Traveller Paranoia Press Beyond
- Paranoia Press Beyond 1991 online updates by Chuck Kallenbach
- Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect Ronald B. Kline, Jr. of the Imperial Navy
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science