Zeldar (world)

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Zeldar/Kurfane (Spica 2133)
Classic Era (1116)
B898864-A
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size8 Large (12,800 km, 0.80g - 1.08g)
Atmosphere9 Dense (tainted)
Hydrographics8 Wet World 80%
Population8 Moderate (800 million)
Government6 Captive Government/Colony
Law4 Moderate Law (no light assault weapons)
Tech LevelA Early Stellar (jump drive)
See also UWP
System Details
Primary M2 V M6 V
Planetoid Belts 0
Gas Giants 4

Zeldar is a pre-agricultural, pre-Industrial world with a moderate population of over a hundred million, but not yet a billion sophonts.

  • It requires significant imports of outside technology to maintain a modern, star-faring society.
  • Its economy and population are growing and living conditions are expected to slowly improve barring outside forces.
  • It is a member of the Hive Federation in the Kurfane Subsector of Spica Sector.


Description (Astrography & Planetology)[edit]

No information yet available.

Zeldar has two stars in the star system.
Zeldar
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M2 V Main Sequence (Dwarf) 0.44 3470 - 3560 0.0565
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0041 0.0197 0.25 - 0.48 0.41 4.1
Orbit #  *  * 1 1 6
Remarks
Zeldar
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M6 V Main Sequence (Dwarf) 0.102 2740 - 2810 0.00034
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0013 0.0015 0.02 - 0.04 0.13 1.3
Orbit #  *  *  * 0 3
Remarks

System Data[edit]

No information yet available.

Mainworld Data[edit]

No information yet available.

Mainworld Geography & Topography[edit]

No information yet available.

Native Lifeforms[edit]

No information yet available.

History & Background (Dossier)[edit]

No information yet available.

World Starport[edit]

Zeldar has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

  • A small, unobtrusive security force is drawn from the most suitable members of the local militia and stiffened with navy regulars.
  • The density of ancillary buildings around the downport means that it is not a good place to build Hiver nests; settlement near a Hive Federation port favours a world's non-Hivers. These communities are difficult to build into predictable social models.
  • Ships are subject to mandatory anti-larval fumigation before leaving, to kill any infant Hivers that might have gotten aboard. Hivers are distressed by the notion that a larva might find itself achieving sapience in an environment absent adult Hivers and suitable nests.

World Languages[edit]

World Technology Level[edit]

Zeldar possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.

World Government[edit]

Zeldar has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. This is a colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.

Governance of this world is from Shipsboat.

World Military[edit]

No information yet available.

World Economy[edit]

The Hive Federation currency (or closest equivalent) is the Biyzihn.

Trade Data[edit]

No information yet available.

World Demographics[edit]

No information yet available.

World Culture[edit]

No information yet available.

Historical Data[edit]

No information yet available.

World Timeline[edit]

No information yet available.

UWP Listing[edit]

No information yet available.

References & Contributors (Sources)[edit]

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