Vanquet (world)
| Vanquet/Strand (Corridor 1611) | |||||||||||||||||||||||||
| Classic Era (1116) | B63A8A8-9
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M4 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 1 | ||||||||||||||||||||||||
Vanquet is a moderate population water world with over a hundred million, but not yet a billion sophonts in population size.
- Its surface is 90% or more covered in an ocean of water.
- The inhabitants of this world live on the roughly 10% of exposed land mass, in underwater colonies, on city ships, or similar arrangements.
- It is a member of the Third Imperium in the Strand Subsector of Corridor Sector in the Domain of Vland.
- This world has an Imperial Scout base, capable of handling IISS starships and personnel.
- This world has also been known as Teriane.
Description (Planetology)[edit]
This world is part of the Naadi Cluster.
Stellar Data[edit]
Mainworld Data[edit]
Mainworld Size (S)[edit]
Vanquet is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.
Mainworld Atmosphere (A)[edit]
Vanquet has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. TL–5 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Vanquet has 95-100% of its surface covered by liquid water with only a few islands and archipelagos. Wilderness refueling is possible. Such worlds are Water Worlds or Ocean Worlds.
History & Background (Dossier)[edit]
Imperial Landed Nobility[edit]
Vanquet, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdom of a member of the Imperial Landed Nobility, who oversees affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the fiefdom of an Imperial viscount.
World Starport (St)[edit]
Vanquet has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
Vanquet has a population of 800,000,000 sophonts (hundreds of millions).
World Technology Level (T)[edit]
Vanquet possesses a Technology Level of TL–9.
- Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Early fusion power.
- Common Transportation technologies for this TL include:
- Land: Ultra high-speed trains and early grav vehicles.
- Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
- Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
- Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
- FTL: Prototype Jump Drive-1.
World Government (G)[edit]
Vanquet is governed by a Charismatic Dictatorship. Charismatic governments justify their ability to rule by simply asserting their right to rule. Charismatic dictatorships are typically young governments, coming as a recent change, and rely on the leader(s) to supply head of government.
World Law (L)[edit]
Vanquet has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All blade weapons and firearms, and anything more destructive, are typically regulated or prohibited.
References & Contributors (Sources)[edit]
- MegaTraveller Rebellion Sourcebook (pg. 26)
- ↑ "Jump Map API" and map location from Travellermap.com