Thueknorrurr (world)
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See also | UWP | ||||||||||||||||||||||||||||
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Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||||||
Primary | F9 V D | ||||||||||||||||||||||||||||
Worlds | 16 | ||||||||||||||||||||||||||||
Gas Giants | 5 | ||||||||||||||||||||||||||||
Planetoid Belts | 1 | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | No government | ||||||||||||||||||||||||||||
Law Level | No law | ||||||||||||||||||||||||||||
Cultural Extension | 113D | ||||||||||||||||||||||||||||
Army Size (BEs) | 0 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 10 | ||||||||||||||||||||||||||||
Economic Extension | B00-1
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Importance Extension | 1 | ||||||||||||||||||||||||||||
Resource Units | 0 | ||||||||||||||||||||||||||||
GWP (BCr) | 0 | ||||||||||||||||||||||||||||
World Trade Number | 2 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 0 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-B | ||||||||||||||||||||||||||||
Port Size | 0 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 0 | ||||||||||||||||||||||||||||
Port employees | 0 | ||||||||||||||||||||||||||||
Port passengers (annual) | 0 |
Thueknorrurr is a barren world with no registered population or government. This world was once settled and developed, but the inhabitants have either died off or left leaving behind the remnants of their civilization. It is a member of Ascendancy Pact in the Irrarrdhang Subsector of Knoellighz Sector.
- This system hosts a Pact Naval Base for support of military starships.
Description / Astrography & Planetology[edit]
This world is a Die Back World in that it has TL-10 equipment, structures, a highport and a downport.
Binary Solar System[edit]
Thueknorrurr Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Thueknorrurr F9 V
Primary Main Sequence 1.13 5990 - 6050 1.53382 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0054 0.1027 1.16 - 2.03 0.54 5.4 Orbit # * 0 4 1 6 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Thueknorrurr DA
Secondary White Dwarf 0.36 14000 - 14000 0.005 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.00016 0.00587 0.06 - 0.09 0.016 0.16 Orbit # * * * * 0
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background / Dossier[edit]
By 1111, both the Highport and Downport are repopulated by the Ascendancy Pact and the Naval Base is brought back online when the Coreward progress of the polity is stymied by internal delays, debates and the hurdle of technologically superior Serue (Knoellighz 1221) and its trade-allies.
- The planetary surveys revealed a Standard atmospheric pressure of 1.2, but Tainted enough by seamount volcano eruptions and ejecta to classify it as Tainted and requiring the use of filtration plants or personal filtration masks.
- More than 90% of the planet is covered with deep oceans, punctuated with archipelagos, islands, and larger atolls. A temperate climate in the Green Belt causes frequent tropical storms, hurricanes and larger typhoons accompanied by tornadoes and waterspouts seasonally.
Observed from orbit surveyors are a gorger, predator fish similar to a megalodon with large and wide fins. Documentation at the surface shows that this monster devouerer has evolved simple lungs to breathe open air for short periods of time. But due to its massive size in relation to its gills and lungs, the creature cannot survive on air, becoming Fatigued and having to return underwater.
World Starport[edit]
Thueknorrurr has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Technology Level[edit]
Thueknorrurr possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World Government[edit]
Thueknorrurr has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.
World Law Level[edit]
No information yet available.
World Military[edit]
No information yet available.
World Economy[edit]
No information yet available.
Trade Data[edit]
No information yet available.
World Demographics[edit]
No information yet available.
World Culture[edit]
No information yet available.
Urbanization[edit]
No information yet available.
Historical Data[edit]
A nearby battle in 1099 at Unghkou (Knoellighz 1029) leaked over into Thueknorrur as a Corsair band cut supply lines to Ascendancy Pact Admiralty fleets engaged at the Battle of Unghkou against the combined forces of the Infinity League and the Zhodani Consulate from Yeplzhaf Subsector. The Corsairs, later named the Posthumous stormed the Highport, bombarded every ship trying to undock from the facility and laid waste to several orbital installations over the mainworld. Chemical weapons were used to slaughter the entire population with mop-up teams of merciless Corsairs following behind the poisonous clouds. Once the nearspace over the planet was secured, the Corsairs bombarded the Downport and then dusted it and the Startown with more chemical weapons, invisible and undetectable to the Vargr below.
In 1105, with the Battle of Ungkhou a forsaken stalemate, Theuknorrur is a Dieback world, Highport, a defunct attached Naval Base and littered with wreckage and debris forming a ring of metallic waste forming over six years. The remnant orbital platform was downgraded to a B Starport and the planetside community and Downport were similarly reduced. While the B-rating is based on equipment still on hand, there is no population to man the facilities. Visiting ships must service themselves for refueling and search the ruins for tools and parts to make repairs.
The Ascendancy Pact has been slow to fund a recovery and cleanup operation. With assets claiming worlds on its Coreward border, the Representatives continue to debate on the continued value of the Naval Base above Thueknorrurr. Salvage rights have already been denied to scavengers as the 'flag' technically still flies at the military installation and is registered property of the Admiralty who send patrols to clear out squatters and looters quarterly.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors / Sources[edit]
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This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Vargr (Game Designers Workshop, 1984), IFC.Simon Beal. Vargr (Mongoose Publishing, 2009), IFC. Classic Traveller (named but no further data)
- Don McKinney. Zhodani (Mongoose Publishing, 2011), ICF.J. Andrew Keith, Marc Miller, John Harshman. Zhodani (Game Designers Workshop, 1985), ICF. Classic Traveller (named but no further data)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,47. MegaTraveller (dot map provided)
- Author & Contributor: Michael Allyn Davis (generated data and names)
- Author & Contributor: The Pakkrat
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com