Sno Orl (world)

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Sno Orl/Tides (Gakghang 0823)
Classic Era (1116)
X502000-0
StarportX No Starport
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere0 Vacuum
Hydrographics2 Dry World 20%
Population0 Barren (0)
Government0 No Government structure
Law0 No Law
Tech Level0 Pre-Industrial (primitive)
See also UWP
System Details
Primary M1 V
Planetoid Belts 0
Gas Giants 2

Sno Orl is an icy, barren vacuum world, with no overt population, government, or law level, which would warrant hazardous environment precautions if anyone lived here.

  • Its surface is ice-capped with little or no atmosphere and nearly all of its water frozen.
  • This world could be populated by a determined group if they had an inclination to do so...
  • This die back world was once settled and developed, but the inhabitants have either died off or left, leaving behind the ruins and remnants of their civilization.
  • It is a member of the Pirian Domain in the Tides Subsector of Gakghang Sector.


Description (Astrography & Planetology)[edit]

No information yet available.

Sno Orl has a solitary primary star.
Sno Orl
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M1 V Main Sequence (Dwarf) 0.5 3620 - 3660 0.08839
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0047 0.0247 0.31 - 0.59 0.47 4.7
Orbit #  *  * 1 1 6
Remarks None

System Data[edit]

No information yet available.

Mainworld Data[edit]

No information yet available.

Mainworld Size (S)[edit]

Sno Orl is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.

Mainworld Atmosphere (A)[edit]

Sno Orl has a pressure of less than 0.001 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Sno Orl has 15-25% of its surface covered by liquid water or ice. There may be a few small seas. Wilderness refueling is possible. Water for the inhabitants needs to be imported and extensively recycled. These worlds are Hell Worlds or Poor Worlds depending on their atmosphere.

Mainworld Geography & Topography[edit]

No information yet available.

Mainworld Map[edit]

No information yet available.

Native Lifeforms[edit]

No information yet available.

History & Background (Dossier)[edit]

No information yet available.

World Starport (Sp)[edit]

Sno Orl does not have a starport. The Class X Starport is an indication that no starport exists in the system. There are no facilities or services available, and no site marked for landing.

World Population (P)[edit]

Sno Orl is a Barren World with no sophont population. It may still possess lifeforms.

World Demographics[edit]

None.

World Government (G)[edit]

Sno Orl has no central government or substantial government apparatus; an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.

World Law Level (L)[edit]

Sno Orl has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.

World Technology Level (TL)[edit]

Sno Orl possesses a Technology Level of TL–0.

  • These worlds often contain a Proto-Sophont species beginning to establish a nascent civilization and society.
  • This world is in its Alpha Period and has not yet been interfered with by a higher technology civilization.
  • Common Communication technologies for this TL include: Bodily communicative apparati, courier-runners, and smoke signals.
  • Common Power Generation technologies for this TL include: Bodily muscle.
  • Common Transportation technologies for this TL include:
    • Land: Bodily locomotion, riding beasts, and litters or sedan chairs.
    • Water: Swimming, rafts, and canoes.
    • Air: Typically not available unless a bodily ability.

World Military[edit]

None.

World Economy[edit]

None.

Trade Data[edit]

None.

World Culture[edit]

None.

World Language/s[edit]

None

Urbanization[edit]

None.

World Infrastructure[edit]

No information yet available.

Historical Data[edit]

No information yet available.

World Timeline[edit]

No information yet available.

UWP Listing[edit]

No information yet available.

References & Contributors (Sources)[edit]

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