Sharim (world)
Sharim/Laeth (Gushemege 1038) | |||||||||||||||||||||||||
Classic Era (1116) | A435967-F
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M3 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 0 |
Sharim is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.
- In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- This is a "high technology" world with technology achievements at, near, or over technology standards for Charted Space.
- This world toils under the control of a military government with conditions reflecting that situation including curtailed civil rights and limited freedoms.
- It is a member of the Third Imperium in the Laeth Subsector of Gushemege Sector in the Domain of Vland.
- This world has a nearby Imperial Naval Base, capable of handling warships.
- It also contains an Imperial Scout Base, capable of handling IISS starships and personnel.
- This world has a colony at He'alaan'drl (world).
Description (Astrography & Planetology)[edit]
This world is part of the Sharim Cluster.
Monostellar System[edit]
Icon Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Larkhir M3 V
Primary Main Sequence 0.37 3270 - 3430 0.03081 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0017 0.0146 0.18 - 0.35 0.17 1.7 Orbit # * * 0 0 4
History & Background (Dossier)[edit]
The people of Sharim traditionally had a very rational world view, especially during the trials of the Long Night. Around the dawn of the Third Imperium, when off-world contact started to pick up, a new religion appeared and quickly gained ground amongst the population. Called Auug by its adherents, the religion is based around interactive monotheism but believes in random reincarnation. This religion is now only loosely organized, with small groups controlled by local priests, but has controlled more of the world in the past. The most recent of these dominant periods led to violence against the Imperial facilities on the world in 936. The response by the Imperium was to revoke Sharim's autonomy and place it directly under an Imperial Governor. This position required enough resources and talent that it was elevated to Ducal status in 984, and the holder remains a "March" Duke 130 years later.
Auug adherents are still considered eccentric, but the streak of violence 200 years ago is no longer considered normal amongst the membership.
Local Nobility[edit]
Sharim, as a member world of the Third Imperium, holds the estates of three members of the Imperial Nobility, who are charged with overseeing the world.
- It holds the estate of an Imperial knight.
- It holds the fiefdom of an Imperial count.
- It holds the fiefdom of an Imperial minor duke.
Demographics[edit]
The Sharim are primarily of Vilani descent.
Records indicate that there were Droyne on this world when the first Vilani landed, some 7,000 years ago. For most of the First Imperium, the Humans and Droyne lived in peace, but in later eras relations deteriorated and the Droyne population largely emigrated away.
References & Contributors (Sources)[edit]
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), . (named but no further data)
- Classic Traveller Atlas of the Imperium
- MegaTraveller Alien - Solomani & Aslan (dotmap provided)
- MegaTraveller Alien - Vilani & Vargr (dotmap provided)
- Marc Miller's Traveller T4 First Survey
- Author & Contributor: David Burden of the HIWG
- ↑ "Jump Map API" and map location from Travellermap.com