Sansterre (world)
Sansterre/Old Islands (Reft 2322) | |||||||||||||||||||||||||
Classic Era (1116) | A87A943-C
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New Era (1200) | A87A943-B
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Fourth Imperium (1300) | A87A943-B
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M0 V M9 V | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 2 |
Sansterre is a high-population, industrial water world, which has 90% or more of its surface covered in an ocean of water and a billion or more sophonts in population size.
- The inhabitants of this world live on the roughly 10% of exposed land mass, in underwater colonies, on city ships, or similar arrangements.
- As an industrial world, this planet has well-developed manufacturing and processing industries. Manufactured goods are a major export item.
- Its economy is rapidly growing and living conditions are expected to rapidly improve barring outside forces.
- It is a Non-Aligned world dominated by human sophonts located in the Old Islands Subsector of Reft Sector.
- This world has a Naval Base, usually associated with military starships.
- This world has a Military Base, usually associated with military ground forces.
- This world has a colony at St. Denis (Reft 2423)
Description (Planetology)[edit]
No information yet available.
Binary Solar System
System Data[edit]
Persistent and dangerous offenders are incarcerated in custom-built penal institutions located on remote asteroids in the Sansterre system. This is not so much a punishment as a way to keep them well away from mainstream society. Most of the penal asteroids are also mining colonies.
History & Background (Dossier)[edit]
A water world on the coreward edge of the Islands Cluster, Sansterre is a representative democracy with extensive underwater settlements scattered all across the world's ocean bottoms. Its major resource colony, at St. Denis (Reft 2423), provides some surface agricultural produce.[2]
World Starport[edit]
Sansterre has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
Sansterre has a population of 3,000,000,000 sophonts (billions).
- High Population Worlds like this tend to have huge consumer markets.
World Languages[edit]
- French
- It is not uncommon for Imperials trying to speak Sansterre-version French to be mistaken for Esperanzans, Neubayerners, or sometimes ignorant outback farmers from Gloire.
Urbanization[edit]
Almost the entire population lives in seabed cities, mostly located in fairly shallow waters, atop seabed mesas and seamounts. There are also some deep-water cities, inaccessible without specially constructed submarines. These vehicles are numerous on Sansterre, but transit between deep and shallow cities is still sufficiently time-consuming as to be uncommon.
World Technology Level[edit]
Sansterre possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-3.
World Government[edit]
Sansterre is governed by a Representative Democracy where government leadership is representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referendum, votes by eligible voters on specific subjects.
World Law (L)[edit]
Sansterre has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Machine guns, other automatic weapons, portable energy weapons, and other military weapons, body pistols, explosives, and poison gas are typically regulated or prohibited.
Economy[edit]
One of the main export products of Sansterre is a line of Jump-capable mining ships. These are sold to clients all across the Islands, though Serendip Belt is a major competitor and does not buy foreign-made vessels. Sansterran mining ships can be encountered in independent hands or serving world governments throughout the Islands region.
References and contributors[edit]
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), 12. (map only)
- John Harshman, Marc Miller. Trillion Credit Squadron (Game Designers Workshop, 1981), 47.
- Gary L. Thomas, Joe Fugate. "Reft Sector." The Travellers' Digest 20 (1990): 26-28.
- Rob Caswell. "Domain of Deneb System Data." MegaTraveller Journal 3 (1992): 57.
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 33,72.
- Mike West. The Spinward States (Avenger Enterprises, 2008), 28,164-167.
- Martin Dougherty. Reft Sector (Mongoose Publishing, 2010), .
- The Trillion Credit Squadron campaign - Sansterre by Alex Tingle
- Old Islands by Peter Gray
- ↑ "Jump Map API" and map location from Travellermap.com
- ↑ John Harshman, Marc Miller. Trillion Credit Squadron (Game Designers Workshop, 1981), 47.