Philippo (world)

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Philippo/Dlan (Ilelish 1523)
Classic Era (1116)
C86A66B-9
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size8 Large (12,800 km, 0.80g - 1.08g)
Atmosphere6 Standard
HydrographicsA Water World 100%
Population6 Moderate (8 million)
Government6 Captive Government/Colony
LawB Extreme Law (control of movement)
Tech Level9 Early Stellar (fusion)
See also UWP
System Details
Primary M1 V
Planetoid Belts 2
Gas Giants 3

Philippo is a rich, nonindustrial water world, which has 90% or more of its surface covered in an ocean of water.

  • The inhabitants of this world live on the roughly 10% of exposed land mass, in underwater colonies, on city ships, or similar arrangements.
  • It has high-grade living conditions and life on this world is much admired by off-worlders.
  • This is a rich world with a prosperous and thriving world economy.
  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • It is a member of the Third Imperium in the Dlan Subsector of Ilelish Sector in the Domain of Ilelish.
  • This world is directly administered by Shagipka.

Description (Astrography & Planetology)[edit]

Philippo has a solitary primary star.

  • It is a red main sequence.

Solitary M Type.jpg

Monostellar System[edit]

Philippo Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Philippo

M1 V

Primary Main Sequence 0.5 3620 - 3660 0.08839
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3
Orbit #  *  * 1 0 5
Remarks
None

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Mainworld Size (S)[edit]

Philippo is a Meso World between 12,000km and 13,500km in diameter. The world has a standard gravity between 0.8G and 1.1G. The horizon will appear about 5.1km away. Vessels with 1G of thrust should check with local starport authorities before attempting to land using emergency power.

Mainworld Atmosphere (A)[edit]

Philippo has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.

Mainworld Hydrosphere (H)[edit]

Philippo has 95-100% of its surface covered by liquid water with only a few islands and archipelagos. Wilderness refueling is possible. Such worlds are Water Worlds or Ocean Worlds.

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Watery.png
(Blank map, predominantly watery world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

World Starport (St)[edit]

Philippo has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)[edit]

Philippo has a population of 8,000,000 sophonts (millions).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.

World Technology Level (T)[edit]

Philippo possesses a Technology Level of TL–9.

  • Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Early fusion power.
  • Common Transportation technologies for this TL include:
    • Land: Ultra high-speed trains and early grav vehicles.
    • Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
    • Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
    • Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
    • FTL: Prototype Jump Drive-1.

World Government (G)[edit]

Philippo has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. A colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.

World Law (L)[edit]

Philippo has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A few worlds with this law level may be a Red Zone and others will be an Amber Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors). Civilian movement is rigidly controlled. Travel documents are frequently checked, and destinations must often be declared when traveling substantial distances across the world.

Imperial High (Landed) Nobility[edit]

Philippo, as a member world of the Third Imperium, holds the estates of two members of the Imperial Nobility, who are charged with overseeing the world.

Trade Data[edit]

  • Importance: 0 (unimportant)

World Economy[edit]

  • Resources: D (very abundant)
  • Labor: 5 (hundreds of thousands)
  • Infrastructure: 4 (very limited)
  • Efficiency: -2 (fair)

World Culture[edit]

  • Heterogenity: 8 (discordant)
  • Acceptance: 6 (aloof)
  • Strangeness: 7 (confusing)
  • Symbols: B (abstract)

World Timeline[edit]

References & Contributors (Sources)[edit]

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