Kurr (world)

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Kurr/Lerr'n (Numbis 2016)
Classic Era (1116)
A5A153A-E
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
AtmosphereA Exotic
Hydrographics1 Dry World 10%
Population5 Moderate (00 thousand)
Government3 Self-Perpetuating Oligarchy
LawA Extreme Law (no weapons)
Tech LevelE High Stellar (anti-grav cities)
See also UWP
System Details
Primary F7 V
Planetoid Belts 0
Gas Giants 0

Kurr is a fluidic hellworld of sophonts struggling to survive in an inhospitable environment.

  • A fluid world has an oceanic geography consisting of heavily contaminated water or a substance such as ammonia, methane, hydrocarbons, or other exotic liquid.
  • Hellworlds often offer daily, and sometimes hourly, life-threatening situations to their inhabitants.
  • It is a member of the Two Thousand Worlds in the Lerr'n Subsector of Numbis Sector.

Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Kurr has a solitary primary star.
Kurr
Solitary F Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
F7 V Main Sequence (Dwarf) 1.21 6180 - 6280 1.94872
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0123 0.1158 1.29 - 2.24 1.23 12.3
Orbit #  * 0 4 3 7
Remarks

History & Background (Dossier)[edit]

No information yet available.

World Starport (St)[edit]

Kurr has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.

Linguistic Topography[edit]

World Government (G)[edit]

Kurr is governed by Self-Perpetuating Oligarchy. A single family or small group provides the leadership and important positions within the government. These positions are inherited by members of the group or by their relatives. The organization may be a monarchy, with titles passed to family members, or a plutocracy where inheritance of the family fortune includes government position. Alternatively, the organization may be a more typical government apparatus, only with positions of power inherited.

World Law Level[edit]

K'Kree Warrior in cloth Armor.png

K'kree worlds do not use a fixed Law Level scale, other than to forbid weaponry to anyone of any race who is not of the K'kree Warrior/Bodyguard caste or an active member in the military of the Two Thousand Worlds (which makes them a Warrior caste temporarily).

  • By Imperial standards, this world is Law Level A.
  • Generally, K'kree justice is merciful to other K'kree. Misunderstandings and the rare criminal matters are judged by the Krurruna (herd "boss") or their representatives. Their decisions are final, and obedience is near-absolute. Towards non-K'kree, the authorities are far less charitable, as K'kree are highly chauvinistic and mistrustful of aliens.

World Technology Level (TL)[edit]

Kurr possesses a Technology Level of TL–14 or TL-E in Hexadecimal Notation.

  • Common Communication technologies for this TL include: Early meson communicators.
  • Common Power Generation technologies for this TL include: Miniature super-batteries, early collectors, and advanced fusion plants.
  • Common Transportation technologies for this TL include:

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.