Ksorrgtith (world)
| Ksorrgtith/Kakur'rr'k (Gn'hk'r 0418) | |||||||||||||||||||||||||
| Classic Era (1116) | D677555-5
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G0 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Ksorrgtith is an agricultural, nonindustrial world still lacking adequate means to expand its economy.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- It is a Non-Aligned world dominated by Vargr sophonts in the Kakur'rr'k Subsector of Gn'hk'r Sector.
Description (Astrography & Planetology)[edit]
This world is part of the stellar cluster popularly known as The Jaws.
Stellar Data[edit]
Mainworld Data[edit]
Mainworld Size (S)[edit]
Ksorrgtith is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.
Mainworld Atmosphere (A)[edit]
Ksorrgtith has a pressure of 0.71 to 1.49 atmospheres. While a Standard Atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Ksorrgtith has 65-75% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.
History & Background (Dossier)[edit]
World Starport (St)[edit]
Ksorrgtith has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.
- Vargr starports reflect the variety of Vargr architecture, with many disparate styles of building, each having their own unique ornamentation and gaudy colour scheme, and all competing for the attention of the onlooker. Emblems for the major shipping lines and port facilities abound.
World Population (P)[edit]
Ksorrgtith has a population of 100,000 sophonts (hundreds of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
- The population consists primarily of Vargr.
Urbanization[edit]
Vargr cities are lively and chaotic, full of garish colours and loud noises. Streets are packed and buildings press together. Vehicle traffic is fast and chaotic; the accident rate is low only because of superior Vargr reflexes. Zoning codes are rare, and districts jumble together.
World Government (G)[edit]
Ksorrgtith is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World Technology Level (TL)[edit]
Ksorrgtith possesses a Technology Level of TL–5.
- Common Communication technologies for this TL include: Telephone, radio, and television.
- Common Power Generation technologies for this TL include: Electricity, hydrocarbon internal combustion, and the most fundamental atomic energy.
- Common Transportation technologies for this TL include:
- Land: Ground cars or automobiles and tracked vehicles.
- Water: Large ships and submersibles with steel hulls.
- Air: Early aircraft including seaplanes and very early unmanned rockets.
References[edit]
- Classic Traveller Alien Module 2: K'kree (sector named but no further data)
- MegaTraveller Alien - Vilani & Vargr (sector named and dot map)
- ↑ "Jump Map API" and map location from Travellermap.com