Kserrzarr (world)
Kserrzarr/Ekso (Meshan 1937) | |||||||||||||||||||||||||
Classic Era (1116) | B200753-A
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | K9 V M6 V | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 4 |
Kserrzarr is a non-agricultural, pre-industrial vacuum world, which warrants hazardous environment precautions.
- Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death. Those who survive tend to be very methodically-minded and attentive to small detail.
- It is unable to produce quality foodstuffs and must import them.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- Its economy and population are slowly growing and living conditions are expected to improve in the near future barring outside forces.
- It is a member of the Opposition Alliance in the Ekso Subsector of Meshan Sector, which is part of the Vargr Extents.
- This world-system hosts a Naval Base, usually associated with military starships, which may be located on or off-world.
- This world has colonies at:
Astrography and Planetology[edit]
No information yet available.
Binary Solar System[edit]
Kserrzarr Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Kserrzarr K9 V
Primary Main Sequence 0.59 3850 - 3930 0.15775 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0028 0.0329 0.41 - 0.78 0.28 2.8 Orbit # * * 2 0 5 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Kserrzarr M6 V
Secondary Main Sequence 0.102 2740 - 2810 0.00034 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0006 0.0015 0.02 - 0.04 0.06 0.6 Orbit # * * * * 2
System data[edit]
No information yet available.
Mainworld data[edit]
No information yet available.
Mainworld geography and topography[edit]
No information yet available.
Native lifeforms[edit]
No information yet available.
History & Background (Dossier)[edit]
No information yet available.
World starport[edit]
Kserrzarr has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World technology level[edit]
Kserrzarr possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World government[edit]
Kserrzarr is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World military[edit]
No information yet available.
World economy[edit]
No information yet available.
Trade data[edit]
No information yet available.
World demographics[edit]
No information yet available.
World culture[edit]
No information yet available.
Historical data[edit]
No information yet available.
World timeline[edit]
No information yet available.
UWP listing[edit]
No information yet available.
References & Contributors / Sources[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Vargr (Game Designers Workshop, 1984), IBC. (named but no further data)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,47. (dot map provided)
- MegaTraveller and Traveller: The New Era: The Meshan Saga by Martin Rait
- Author & Contributor: Mike Mikesh of the HIWG (generated data)
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com