Kruragh'r (world)
| Kruragh'r/K!rrat Kturuk (Gzirr!k'l 1122) | |||||||||||||||||||||||||
| Classic Era (1116) | A23399A-C
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | F8 V M0 V | ||||||||||||||||||||||||
| Planetoid Belts | 3 | ||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||
Kruragh'r is a poor, high-population, non-agricultural world with a billion or more sophonts.
- It is unable to produce quality foodstuffs and must import them.
- This planet has few promising economic prospects. Some hope to start a nascent industrial sector, but it hasn't come to fruition yet.
- It is a member of the Two Thousand Worlds in the K!rrat Kturuk Subsector of Gzirr!k'l Sector.
- The world serves as the subsector capital with the significant extra trade and prestige associated with that role.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
History & Background (Dossier)[edit]
The smaller K'kree communities in this subsector are often xenophobic even to others of their race, but Kruragh'r, as an administrative capital, is positively giddy in its welcome of other K'kree, no matter their point of origin. This may be due to disquiet at having neighbours so unusually insular.
World Starport (St)[edit]
Kruragh'r has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
Kruragh'r has a population of 6,000,000,000 sophonts (billions).
- High Population Worlds like this tend to have huge consumer markets.
World Demographics[edit]
- K'kree, 90%
- K'kree subjects, notably Girug'kagh and Mazjaru (the former having higher status than the latter).
Linguistic Topography[edit]
- !kee: The common language used by K'kree throughout the Two Thousand Worlds.
- Raxkiir: A language developed by clients of the K'kree, a heavily derived variant of !kee suitable for humanoid use. It is commonly used by those trading with K'kree interests, as well as client races acting on behalf of the Two Thousand Worlds.
World Government (G)[edit]
Kruragh'r is governed by an Impersonal Bureaucracy. The leadership of the government takes another form (democracy, dictatorship, oligarchy), but the bureaucracy dictates government policy and its execution. Government leadership is reduced to little more than figureheads and does not select the bureaucracy leadership or its members.
World Law Level (L)[edit]
K'kree worlds do not use a fixed Law Level scale, other than to forbid weaponry to anyone of any race who is not of the K'kree Warrior/Bodyguard caste or an active member in the military of the Two Thousand Worlds (which makes them a Warrior caste temporarily).
- By Imperial standards, this world is Law Level A.
- Generally, K'kree justice is merciful to other K'kree. Misunderstandings and the rare criminal matters are judged by the Krurruna (herd "boss") or their representatives. Their decisions are final, and obedience is near-absolute. Towards non-K'kree, the authorities are far less charitable, as K'kree are highly chauvinistic and mistrustful of aliens.
World Technology Level (TL)[edit]
Kruragh'r possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-3.
References & Contributors (Sources)[edit]
This article is incomplete meaning it lacks important features, structure, or content. More work needs to be done to make this a good article. This is step 4. in the article refinement process.
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- Classic Traveller Alien Module 2: K'kree (named but no further data)
- ↑ "Jump Map API" and map location from Travellermap.com