Iyhahkah (world)

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Iyhahkah/Eietorl Easea' (Touchstone 2505)
Classic Era (1116)
B7A7644-9
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size7 Medium (11,200 km, 0.70g - 0.94g)
AtmosphereA Exotic
Hydrographics7 Wet World 70%
Population6 Moderate (7 million)
Government4 Representative Democracy
Law4 Moderate Law (no light assault weapons)
Tech Level9 Early Stellar (fusion)
See also UWP
System Details
Primary G2 V
Planetoid Belts 1
Gas Giants 3

Iyhahkah is a nonindustrial fluid world.

  • A fluid world has an oceanic geography consisting of heavily contaminated water or a substance such as ammonia, methane, hydrocarbons, or other exotic liquid.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
  • This world is part of the Aslan Hierate, controlled by the Tlaukhu Bloc 2, composed of the Syoisuis clan, in the Eietorl Easea' Subsector of Touchstone Sector.
  • This world has an Aslan Tlaukhu Base, which may combine the features of an army base for ground forces, a scout base, or even a naval base for starships.

Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Iyhahkah has a solitary primary star.
Iyhahkah
Solitary G Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
G2 V Main Sequence (Dwarf) 1 5720 - 5770 1
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0094 0.0829 0.95 - 1.68 0.94 9.4
Orbit #  *  * 4 3 7
Remarks

History & Background (Dossier)[edit]

World Starport[edit]

Iyhahkah has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)[edit]

Iyhahkah has a population of 7,000,000 sophonts (millions).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.

World Languages[edit]

  • Trokh: The universal language of the modern Aslan monoculture.
    • Aslan Languages: Note that some Aslan clans retain obscure or archaic languages for personal use in addition to Trokh.

World Technology Level[edit]

Iyhahkah possesses a Technology Level of TL–9.

  • Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Early fusion power.
  • Common Transportation technologies for this TL include:
    • Land: Ultra high-speed trains and early grav vehicles.
    • Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
    • Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
    • Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
    • FTL: Prototype Jump Drive-1.

World Government[edit]

Iyhahkah is governed by a Representative Democracy where government leadership is by representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referenda, votes by eligible voters on specific subjects.

World Law (L)[edit]

Iyhahkah has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Light assault weapons, and anything more destructive, are typically regulated or prohibited.

Criminal acts are rare but not unheard of in Aslan society. Crimes are different from the insults or slurs that provoke duels, and are classified into three categories: crimes of passion, crimes with victims, and crimes of honour.

  • Crimes of passion involve misbehavior prompted by temper, anger, or provocation. The accused is judged by the head of the family, pride, or clan involved.
  • Crimes with victims involve taking money or items of value, or violating the person of another for profit (kidnapping, terrorism, piracy). General practice is to have an impartial earleatrais consider the case and present findings.
  • Crimes of honour involve failure to observe the rituals established for social behaviour. Judgement is made by the pride or clan head, depending on the severity of the crime. Crimes of honour are the most serious in Aslan society; in practice, most are never tried as a duel to the death occurs first.

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.