Idetidler (world)

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Idetidler/Driaflzha (Tsadra 2501)
Classic Era (1116)
C8A5ADE-C
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size8 Large (12,800 km, 0.80g - 1.08g)
AtmosphereA Exotic
Hydrographics5 Wet World 50%
PopulationA High (70 billion)
GovernmentD Religious Dictatorship
LawE Extreme Law (police state)
Tech LevelC Average Stellar (robots)
See also UWP
System Details
Primary G2 V
Planetoid Belts 1
Gas Giants 5

Idetidler is an industrial, high-population fluidic world with a billion or more sophonts.

  • A fluid world has an oceanic geography consisting of heavily contaminated water or a substance such as ammonia, methane, hydrocarbons, or other exotic liquid.
  • As an industrial world, this planet has well-developed manufacturing and processing industries. Manufactured goods are a major export item.
  • It is a member of the Zhodani Consulate in the Driaflzha Subsector of Tsadra Sector.


Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Idetidler has a solitary primary star.
Idetidler
Solitary G Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
G2 V Main Sequence (Dwarf) 1 5720 - 5770 1
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0094 0.0829 0.95 - 1.68 0.94 9.4
Orbit #  *  * 4 3 7
Remarks

System Data[edit]

No information yet available.

Mainworld Data[edit]

Mainworld Size (S)[edit]

Idetidler is a Meso World between 12,000km and 13,500km in diameter. The world has a standard gravity between 0.8G and 1.1G. The horizon will appear about 5.1km away. Vessels with 1G of thrust should check with local starport authorities before attempting to land using emergency power.

Mainworld Atmosphere (A)[edit]

Idetidler has an Exotic Atmosphere and possesses an unusual gas mix which requires the use of oxygen tanks. Additionally, protective suits, while not necessary, are recommended. TL–8 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Idetidler has 45-55% of its surface covered by liquid water. Wilderness refueling is possible.

Mainworld Geography & Topography[edit]

No information yet available.

Native Lifeforms[edit]

No information yet available.

History & Background (Dossier)[edit]

World Starport[edit]

Idetidler has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)[edit]

Idetidler has a population of 70,000,000,000 sophonts (tens of billions).

Linguistic Topography[edit]

  • Zdetl, the common language of the Zhodani Consulate.

World Technology Level[edit]

Idetidler possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.

World Government[edit]

Idetidler is governed by a Religious Dictatorship. The leadership of the government is another form (democracy, dictatorship, oligarchy). There is a powerful independent organization, the state religion, which has influence or direct control of the government. Like the bureaucratic governments this may simply be a strong influence with a secular government, be direct influence by virtue of controlling who may be in the leadership, or be a direct theocracy where the church leadership and bureaucracy is the government.

The Zhodani Consulate maintains itself through a variety of taxes on goods and services. Each council -- planetary or higher -- has the authority to levy a tax on gross income to support services like hospitals, emergency and transport services, or the Tavrchedl'.

World Law (L)[edit]

Idetidler has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. Most worlds with this law level may be an Amber Zone or Red Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors). Civilian movement is rigidly controlled. There is no difference between the police and the military. This world is a full-fledged police state. Oppression is legalized, though not routine.

Three broad categories of crime are recognized by the Zhodani Consulate: inadvertent, incited, and insane. The concept of premeditated crime for personal gain fits under the insane heading.

  • Inadvertent crime is an unintentional violation or infraction of the law, resulting from inattention. For minor cases the usual punishment is a small fine.
  • Incited crime is an infraction of a law brought about by another, often resulting from an overreaction to inadvertent crime or misfortune. The solution is re-education.
  • Insane crime is a general heading for most major crimes against property or individuals.

World Economy[edit]

The currency of the Zhodani Consulate is the Abradlnad.

Trade Data[edit]

No information yet available.

World Culture[edit]

The Zhodani Consulate promotes the belief system of Tavrziansh, Morality's Path.

  • This world is notably devoted to the teachings of Morality's Path, more as a true religion than a philosophical guidance system.

Historical Data[edit]

No information yet available.

World Timeline[edit]

No information yet available.

References & Contributors (Sources)[edit]

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