Haggard (world)

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Haggard/Antra (Deneb 2409)
Milieu 1116
C777224-6
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size7 Medium (11,200 km, 0.70g - 0.94g)
Atmosphere7 Standard (tainted)
Hydrographics7 Wet World 70%
Population2 Low (600)
Government2 Participating Democracy
Law4 Moderate Law (no light assault weapons)
Tech Level6 Pre-Stellar (nuclear)
See also UWP
System Details
Primary K1 V M9 V
Worlds 9
Gas Giants 3
Planetoid Belts 1
Cultural Details
Government Participating democracy
Law Level Moderate
Cultural Extension 1134
Army Size (BEs) 0
Economic Details
Technology Level 6
Economic Extension
411-4
Resources4Scarce
Labor1Low (60)
Infrastructure1 Extremely limited
Efficiency-4Very poor
Importance Extension -2
Resource Units 2
GWP (BCr) 0
World Trade Number 2
Trade Volume (MCr/year) 0
Starport Details
Classification Class-C
Port Size 0
Building Capacity (Tons) 0
Port employees 0
Port passengers (annual) 0

Haggard supports a population of fewer than 10,000 sophonts. It is a member of Third Imperium in the Antra Subsector of Deneb Sector and in the Domain of Deneb. Haggard, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Landed Nobility who acts as an Imperial representative to the world. This world contains an Imperial Scout Base, capable of handling Scout Service starships and personnel.

Haggard (world)/Antra (Deneb 2409)
New Era
D777224-5
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size7 Medium (11,200 km, 0.70g - 0.94g)
Atmosphere7 Standard (tainted)
Hydrographics7 Wet World 70%
Population2 Low (300)
Government2 Participating Democracy
Law4 Moderate Law (no light assault weapons)
Tech Level5 Industrial (mass production)
See also UWP
Cultural Details
Government Participating democracy
Law Level Moderate
Cultural Extension 2149
Army Size (BEs) 0
Economic Details
Technology Level 5
Economic Extension
411+3
Resources4Scarce
Labor1Low (30)
Infrastructure1 Extremely limited
Efficiency+3Improved
Importance Extension -3
Resource Units 12
GWP (BCr) 0
World Trade Number 2
Trade Volume (MCr/year) 0
Starport Details
Classification Class-D
Port Size 0
Building Capacity (Tons) 0
Port employees 0
Port passengers (annual) 0

Era: New Era

Haggard supports a population of fewer than 10,000 sophonts. It is a member of Wilds in the Antra Subsector of Deneb Sector. This world contains a Scout Base, capable of handling Scout Service starships and personnel.

Description (Planetology)[edit]

Stellar Data[edit]

Haggard has two stars in the star system.
Haggard
Solitary K Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
K1 V Main Sequence (Dwarf) 0.86 5100 - 5170 0.58985
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0074 0.0637 0.76 - 1.36 0.74 7.4
Orbit #  *  * 3 2 6
Remarks
Haggard
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M9 V Main Sequence (Dwarf) 0.079 2350 - 2380 0.00014
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0009 0.001 0.01 - 0.03 0.09 0.9
Orbit #  *  *  *  * 3
Remarks

Mainworld Data[edit]

Mainworld Size (S)[edit]

Haggard is a Meso World between 10,400km and 12,000km in diameter. The world has a standard gravity between 0.7G and 0.9G. The horizon will appear about 4.7km away.

Mainworld Atmosphere (A)[edit]

Haggard has a pressure of 0.71 to 1.49 atmospheres. While a Standard Atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Haggard has 65-75% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.

History & Background (Dossier)[edit]

World Starport[edit]

Haggard has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

New Era[edit]

Haggard is a de facto part of the Regency by virtue of the high security scout base located near the downport. Like Errogel's naval base, this facility is primarily for intelligence gathering and salvage. Most of the population are base dependents and a few brave souls that refused evacuation when the world was first abandoned. The base is located entirely underground, and is a level 4 containment facility that was originally constructed for the Scout Exploratory Office. Free traders peddling scrap and useful salvage are a common sight on this world, particularly members of The Souk Free Trader Collective.

See also Haggard Station Library Data entry.

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.