Gnir (world)
| Gnir/Krukurragzal (Star's End 1233) | |||||||||||||||||||||||||
| Classic Era (1116) | A758A9C-B
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | F8 V M7 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 1 | ||||||||||||||||||||||||
Gnir is a high-population world with a billion or more sophonts in population size.
- It is part of a client state of the Two Thousand Worlds in the Krukurragzal Subsector of Star's End Sector.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Mainworld Data[edit]
Mainworld Size (S)[edit]
Gnir is a Meso World between 10,400km and 12,000km in diameter. The world has a standard gravity between 0.7G and 0.9G. The horizon will appear about 4.7km away.
Mainworld Atmosphere (A)[edit]
Gnir has a pressure of 0.43 to 0.70 atmospheres. The Thin Atmosphere does not require survival gear although it may be hard on sophonts not accustomed to it.
Mainworld Hydrosphere (H)[edit]
Gnir has 75-85% of its surface covered by liquid water with a few large continents and extensive islands. Wilderness refueling is possible.
History & Background (Dossier)[edit]
The system's gas giant is home to Jgd-il-Jagd, part of the clade centered on Gh'kabrroo. The K'kree of the subsector think of the Jgd as non-aligned vegetarians, and tolerate their presence.
World Starport[edit]
Gnir has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
- There is an associated Naval Base.
World Population (P)[edit]
Gnir has a population of 10,000,000,000 sophonts (tens of billions).
- High Population Worlds like this tend to have huge consumer markets.
World Demographics[edit]
World Technology Level (TL)[edit]
Gnir possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-2.
World Government (G)[edit]
Gnir is governed by an Impersonal Bureaucracy. The leadership of the government takes another form (democracy, dictatorship, oligarchy), but the bureaucracy dictates government policy and its execution. Government leadership is reduced to little more than figureheads and does not select the bureaucracy leadership or its members.
World Military[edit]
As a Jgd-inhabited system, the vicinity of at least one of the gas giants is patrolled by a number of their powerful vessels; these rarely take much interest in outside affairs unless Jgdi interests are threatened. Fuel-skimming a Jgd world is extremely unwise; shock waves from the pass may cause severe harm, and the Jgd are certain to retaliate with high-energy weapons fire.
World Law Level (L)[edit]
Gnir has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A world with this law level may be an Amber Zone or a Red Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors). Civilian movement is rigidly controlled. Travel documents are frequently checked. There is no legal concept of privacy (save for those who can claim necessity for official government business). The police are free to inspect anyone and anything at any time.
References & Contributors (Sources)[edit]
- Classic Traveller Alien Module 2: K'kree (sector named but no further data)
- MegaTraveller Vilani & Vargr (dot map provided)
- Author & Contributor: Jeff Zeitlin (generated data)
- ↑ "Jump Map API" and map location from Travellermap.com