Gipkikhar (world)
| Gipkikhar/Mekee (Core 1317) | |||||||||||||||||||||||||
| Classic Era (1116) | B203462-D
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | K4 V M7 V | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Gipkikhar is an icy, nonindustrial vacuum world, warranting hazardous environment precautions.
- Its surface is ice-capped with little or no atmosphere and nearly all of its water frozen.
- It requires extensive imports of outside technology to maintain a modern, star-faring society.
- This is a cold world with an overall climate that is at the lower temperature range of human-congruous sophont endurance.
- This is a "high technology" world with technology achievements at, near, or above the standard for Charted Space.
- This world toils under the control of a military government with conditions reflecting that situation, including curtailed civil rights and limited freedoms.
- It is a member of the Third Imperium in the Mekee Subsector of Core Sector in the Domain of Sylea.
- This world has an Imperial Naval Base, capable of handling warships.
- It also has an Imperial Scout base, capable of handling IISS starships and personnel.
Description / Astrography & Planetology[edit]
Stellar Data[edit]
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background / Dossier[edit]
In the first decades of the Third Imperium, Aykthul Industries had a very lucrative operation on this world.
Imperial High / Landed Nobility[edit]
Gipkikhar, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.
World Starport[edit]
Gipkikhar has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
- There is an associated Imperial Naval Base, hosting elements of the Imperial 3rd Fleet.
World Technology Level[edit]
Gipkikhar possesses a Technology Level of TL–13 or TL-D in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovideo recorders.
- Common Power Generation technologies for this TL include: Miniature super-batteries, prototype collectors, advanced fusion plants.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-4.
World Government[edit]
Gipkikhar has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. This is a colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.
Specifically, this world is under military rule.
World Military[edit]
No information yet available.
World Economy[edit]
No information yet available.
Trade Data[edit]
No information yet available.
World Demographics[edit]
No information yet available.
World Culture[edit]
No information yet available.
Urbanization[edit]
No information yet available.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References[edit]
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Periodical: MegaTraveller Travellers' Digest No. 8 (Core Subsector)
- Periodical: MegaTraveller Travellers' Digest No. 9 (Cemplas, Bunkeria Subsectors)
- Periodical: MegaTraveller Travellers' Digest No. 10 (Cadion, Chant Subsectors)
- Michael Berry, David Burden. Milieu 0 Campaign (Imperium Games, 1996), TBD.
- Marc Miller's Traveller T4 Psionic Institutes
- Marc Miller. First Survey (Imperium Games, 1996), TBD.
- ↑ "Jump Map API" and map location from Travellermap.com