Dry Drop (world)

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Alien Moon 242b-0 Small.jpg
Dry Drop/Anubis (Hinterworlds 1710)
Classic Era (1116)
E4238AA-7
StarportE Frontier - no facilities
Size4 Small (6,400 km, 0.32g - 0.46g)
Atmosphere2 Vacuum (very thin - tainted)
Hydrographics3 Wet World 30%
Population8 Moderate (900 million)
GovernmentA Charismatic Dictator
LawA Extreme Law (no weapons)
Tech Level7 Pre-Stellar (electronics)
See also UWP
System Details
Primary M1 V M1 V
Planetoid Belts 0
Gas Giants 5

Dry Drop is a poor, non-agricultural and preindustrial moderate-population world with over a hundred million, but not yet a billion sophonts in population size.

  • It requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • It is unable to produce quality foodstuffs and must import them.
  • Life is trying on a world like this and inhabitants are constantly working towards developing a viable source of food production.
  • It is a Non-Aligned world dominated by human sophonts located in the Anubis Subsector of Hinterworlds Sector.
  • This is a "Puzzle" world designated as an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor.

Description (Astrography & Planetology)[edit]

This world is located on the Anubis Main.

Stellar Data[edit]

Dry Drop has two stars in the star system.
Dry Drop
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M1 V Main Sequence (Dwarf) 0.5 3620 - 3660 0.08839
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0047 0.0247 0.31 - 0.59 0.47 4.7
Orbit #  *  * 1 1 6
Remarks
Dry Drop
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M1 V Main Sequence (Dwarf) 0.5 3620 - 3660 0.08839
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0047 0.0247 0.31 - 0.59 0.47 4.7
Orbit #  *  * 1 1 6
Remarks

Mainworld Atmosphere (A)[edit]

Dry Drop has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. This atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds, which requires the use of a Filter Respirator Combination Mask. Some taints may require more protective equipment. TL–5 or more advanced survival gear is required to settle this world.

History & Background (Dossier)[edit]

World Starport (Sp)[edit]

Dry Drop has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.

World Population (P)[edit]

Dry Drop has a population of 900,000,000 sophonts (hundreds of millions).

World Government (G)[edit]

Dry Drop is governed by a Charismatic Dictatorship. Charismatic governments justify their ability to rule by simply asserting their right to rule. Charismatic dictatorships are typically young governments, coming as a recent change, and rely on the leader(s) to supply head of government.

World Law (L)[edit]

Dry Drop has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A few worlds with this law level may be a Red Zone and others will be an Amber Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors).

World Technology Level (TL)[edit]

Dry Drop possesses a Technology Level of TL–7.

  • Common Communication technologies for this TL include: Early video and early satellite communication networks.
  • Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
  • Common Transportation technologies for this TL include:
    • Land: Improved automobiles, hovercraft, and bullet trains.
    • Water: Hydrofoils and early triphibians.
    • Air: Hang gliders and supersonic jets.
    • Space: Deep space probes and interplanetary spacecraft (System Craft).

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.