Bingon (world)
| Bingon/Kurfane (Spica 2134) | |||||||||||||||||||||||||
| Classic Era (1116) | C867614-8
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | A3 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||
Bingon is an agricultural, nonindustrial, and very rich garden world with a near-ideal, utopian environment conducive to most sophonts.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world. However, a rich world like this one can afford the cost of importation.
- This is a rich world with a prosperous and thriving world economy.
- Its economy and population are growing and living conditions are expected to incrementally rise barring outside forces. The world will grow even quicker when its industrial sector begins to develop.
- This world contains an archaeological site with suspected high-tech remnants of the now-vanished Ancients precursor race.
- It is a member of the Hive Federation in the Kurfane Subsector of Spica Sector.
Description (Astrography & Planetology)[edit]
No information yet available.
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background (Dossier)[edit]
No information yet available.
World Starport[edit]
Bingon has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
- A small, unobtrusive security force is drawn from the most suitable members of the local militia and stiffened with navy regulars.
- The density of ancillary buildings around the downport means that it is not a good place to build Hiver nests; settlement near a Hive Federation port favours a world's non-Hivers. These communities are difficult to build into predictable social models.
- Ships are subject to mandatory anti-larval fumigation before leaving, to kill any infant Hivers that might have gotten aboard. Hivers are distressed by the notion that a larva might find itself achieving sapience in an environment absent adult Hivers and suitable nests.
World Languages[edit]
- Hiver Sign Language
- Gurvin
- Non-Hiver locals will typically speak Gurvin augmented with a pidgin of local languages and Ithkluri, to provide ambiguity and metaphor lacking from the standard Gurvin vocabulary.
Urbanization[edit]
Hivers are fond of rounded shapes, domes, spheres and non-Euclidian architecture. This is ironic in that many schools of Hiver starship construction are focused around the opposite -- extremely square, boxy ships.
- Hivers like small, cramped domiciles with defined spaces and solid walls. Much of a Hiver nest is subterranean.
- Pet Snohl may be found in the deeper nests.
World Technology Level[edit]
Bingon possesses a Technology Level of TL–8.
- Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
- Common Transportation technologies for this TL include:
- Land: Advanced automobiles.
- Water: Triphibians and early artificial gills.
- Air: Improved helicopters and hypersonic jets.
- Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
World Government[edit]
Bingon is governed by a Corporate Polity, having a single corporation with a typical corporate structure as a government. Essentially, this is a "company town" (or world). The typical corporate-run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families, including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.
World Military[edit]
No information yet available.
World Economy[edit]
No information yet available.
Trade Data[edit]
No information yet available.
World Demographics[edit]
No information yet available.
World Culture[edit]
No information yet available.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc W. Miller, Loren Wiseman. Hivers (Game Designers Workshop, 1986), IBC. (named but no further data)
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), . (basic data provided only)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), . (dot map provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), . (dot map provided)
- External Link: Federation Development Agency - Leroy W.L. Guatney
- Author & Contributor: Leroy W.L. Guatney (generated data)
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com