Askldahav (world)
| Askldahav/Ldoocox (Blaskon 2016) | |||||||||||||||||||||||||
| Classic Era (1116) | C755976-7
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | F1 V M0 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Askldahav is a high-population garden world with a billion or more sophonts in population size and a near-ideal utopian environment conducive to most sophonts.
- Its economy and population are rapidly growing and living conditions are expected to quickly rise barring outside forces.
- It is a member of the Hive Federation in the Ldoocox Subsector of Blaskon Sector.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
System Data[edit]
No information yet available.
System Importance (Ix)[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Size (S)[edit]
No information yet available.
Mainworld Atmosphere (A)[edit]
Askldahav has a pressure of 0.43 to 0.70 atmospheres. The Thin Atmosphere does not require survival gear although it may be hard on sophonts not accustomed to it.
Mainworld Hydrosphere (H)[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
Certain carnivorous lifeforms -- and the habitats supporting them -- are protected due to their important role in predation of Hiver larvae. Hiver intelligence is the product of environmental stresses in infancy; avoiding these perils triggers the larva's capacity for consciousness.
History & Background (Dossier)[edit]
No information yet available.
World Starport (Sp)[edit]
Askldahav has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
- A small, unobtrusive security force is drawn from the most suitable members of the local militia and stiffened with navy regulars.
- The density of ancillary buildings around the downport means that it is not a good place to build Hiver nests; settlement near a Hive Federation port favours a world's non-Hivers. These communities are difficult to build into predictable social models.
- Ships are subject to mandatory anti-larval fumigation before leaving, to kill any infant Hivers that might have gotten aboard. Hivers are distressed by the notion that a larva might find itself achieving sapience in an environment absent adult Hivers and suitable nests.
World Population (P)[edit]
Askldahav has a population of 8,000,000,000 sophonts (billions).
- High Population Worlds like this tend to have huge consumer markets.
World Demographics[edit]
- Hiver, 95%
World Languages[edit]
- Hiver Sign Language
- Gurvin
- Non-Hiver locals will typically speak Gurvin augmented with a pidgin of local languages and Ithkluri, to provide ambiguity and metaphor lacking from the standard Gurvin vocabulary.
World Government (G)[edit]
Askldahav has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.
World Military[edit]
As a member of the Hive Federation, Askldahav can call upon Ithklur warriors as well as its own defence forces.
World Law Level (L)[edit]
No information yet available.
World Technology Level (TL)[edit]
Askldahav possesses a Technology Level of TL–7.
- Common Communication technologies for this TL include: Early video and early satellite communication networks.
- Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, hovercraft, and bullet trains.
- Water: Hydrofoils and early triphibians.
- Air: Hang gliders and supersonic jets.
- Space: Deep space probes and interplanetary spacecraft (System Craft).
World Economy (Ex)[edit]
The Hive Federation currency (or closest equivalent) is the Biyzihn.
Trade Data[edit]
No information yet available.
World Infrastructure[edit]
This world possesses TBD infrastructure.
World Culture (Cx)[edit]
No information yet available.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- TBD
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com