Sidur Ishki (world)
Sidur Ishki/Laeth (Gushemege 1234) | |||||||||||||||||||||||||
Classic Era (1116) | A312999-F
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M0 V M0 V | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 0 |
Sidur Ishki is a high-population, non-agricultural, industrial and icy world with a billion or more sophonts in population size.
- The surface of this world is ice-capped with nearly all of its water frozen.
- As an industrial world, this planet has well-developed manufacturing and processing industries. Manufactured goods are a major export item.
- It is unable to produce quality foodstuffs and must import them.
- The world serves as the subsector capital with the significant extra trade and prestige associated with that role.
- This is a "high technology" world with technology achievements at, near, or over technology standards for Charted Space.
- It is a member of the Third Imperium in the Laeth Subsector of Gushemege Sector in the Domain of Vland.
- This world has a nearby Imperial Naval Base, capable of handling warships.
- It is the homeworld of the Sidurii, a sophont species and minor race.
- This world has colonies at:
Description (Astrography & Planetology)
No information yet available.
Binary Solar System
Sidur Ishki Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Sidur Ishki M0 V
Primary Main Sequence 0.57 3770 - 3850 0.13982 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0027 0.031 0.39 - 0.74 0.27 2.7 Orbit # * * 2 0 5 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Sidur Ishki M0 V
Secondary Main Sequence 0.57 3770 - 3850 0.13982 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0027 0.031 0.39 - 0.74 0.27 2.7 Orbit # * * 2 0 5
Native Sophont: Sidurii
The Sidurii are bipeds with four toes (two being much larger and opposed) and with three fingers on each hand (no opposed digit). They have large eyes but have limited color vision.Their small noses are slits over a beak-like mouth.They have no appreciable ears (having a very fine membrane over most of the ear opening) although their hearing is good. Their skin shows the remnants of many small scales which have almost been lost during their evolution. Sidurii are relatively light, mainly as a result of having hollow bones. Their limb muscles are surprisingly strong, particularly their legs, which can give a hefty kick.
History & Background (Dossier)
No information yet available.
Local Nobility
Sidur Ishki, as a member world of the Third Imperium, holds the estates of three members of the Imperial Nobility, who are charged with overseeing the world.
- It holds the estate of an Imperial knight.
- It holds the fiefdom of an Imperial count.
- It holds the fiefdom of an Imperial subsector duke.
References and contributors
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), 13.
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 11,47. (dotmap provided)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,50. (dotmap provided)
- Marc Miller. First Survey (Imperium Games, 1996), 73.
- David Burden, Andy Lilly. Long Way Home (Imperium Games, 1997), 56.
- Traveller Wiki Editorial Team
- Author & Contributor: David Burden of the HIWG
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com