Difference between revisions of "Ar-stoon'l (world)"
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=== [[Population|World Population]] (P) === | === [[Population|World Population]] (P) === | ||
− | + | {{WorldPop|name= Ar-stoon'l|multiplier= 7|Population= 5}} | |
+ | * Almost 100% of the population are [[Gniivi]]. | ||
+ | |||
+ | === World Technology Level (T) === | ||
+ | {{WorldTech|name= Ar-stoon'l|WorldTech= 9}} | ||
+ | |||
+ | === World Government (G) === | ||
+ | {{WorldGov|name= Ar-stoon'l|Government= 4}} | ||
+ | |||
+ | === World Law (L) === | ||
+ | {{WorldLaw|name= Ar-stoon'l|Law= 7}} | ||
== References & Contributors (Sources) == | == References & Contributors (Sources) == |
Revision as of 16:08, 2 May 2024
Ar-stoon'l/Sontra (Hinterworlds 2721) | |||||||||||||||||||||||||
Classic Era (1116) | A7B2547-9
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | A1 V | ||||||||||||||||||||||||
Planetoid Belts | |||||||||||||||||||||||||
Gas Giants |
Ar-stoon'l is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.
- In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a member of the Gniivi Collective in the Sontra Subsector of Hinterworlds Sector.
Description (Astrography & Planetology)
Monostellar System
Ar-stoon'l Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Ar-stoon'l A1 V
Primary Main Sequence 2.05 8800 - 9300 12.33498 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0099 0.2913 3.33 - 5.78 0.99 9.9 Orbit # * 0 6 3 7
History & Background (Dossier)
This world is typically considered the modern political capital of the Gniivi, while Ar-gniiv is the species homeworld and Pru-mavin a cultural "capital" of sorts.
The "Ar-" prefix to a Gniivi world name designates a system with a permanent military/naval presence.
World Starport (Sp)
Ar-stoon'l has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)
Ar-stoon'l has a population of 700,000 sophonts (hundreds of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
- Almost 100% of the population are Gniivi.
World Technology Level (T)
Ar-stoon'l possesses a Technology Level of TL–9.
- Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Early fusion power.
- Common Transportation technologies for this TL include:
- Land: Ultra high-speed trains and early grav vehicles.
- Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
- Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
- Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
- FTL: Prototype Jump Drive-1.
World Government (G)
Ar-stoon'l is governed by a Representative Democracy where government leadership is representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referendum, votes by eligible voters on specific subjects.
World Law (L)
Ar-stoon'l has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms, and anything more destructive, are typically regulated or prohibited.
References & Contributors (Sources)
- Loren Wiseman. Challenge 39 (Game Designers Workshop, 1989), TBD.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,47. (dot map provided)
- Loren Wiseman. Challenge 52 (Game Designers' Workshop, 1991), TBD. (Hinterworlds Sector)
- ↑ "Jump Map API" and map location from Travellermap.com