Trill (world)

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Trill/Dashinshaii (Gushemege 2029)
Classic Era (1116)
A784977-E
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size7 Medium (11,200 km, 0.70g - 0.94g)
Atmosphere8 Dense
Hydrographics4 Wet World 40%
Population9 High (3 billion)
Government7 Balkanization
Law7 Moderate Law (no firearms)
Tech LevelE High Stellar (anti-grav cities)
See also UWP
System Details
Primary M1 V
Planetoid Belts 1
Gas Giants 5

Trill is a high-population, pre-rich world with a billion or more sophonts in population size.

Description (Astrography & Planetology)

No information yet available.

History & Background (Dossier)

Trill is a balkanised industrial world with a high population and a near terran prime biosphere. Trill's many distinct nations all jealously guard their own independence; there are 15 major nations, each with a population of about 100 million.

Trill's nations are particularly sensitive about border incursions, and even pitched battles and military campaigns on Trill are forced to observe and respect national borders or risk retaliation by the offended country and alienation from other nations.

There are two orbital starports, each run by a different grouping of nations, and three nations have Class A dirtside facilities, most others having B or C class starports.

Travellers will find it a long and frustrating process to cross borders on Trill, and often a visit to one nation will preclude a visit to certain others.

Local Nobility

Trill, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the estate and fiefdom of two members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.

World History

As Gushemege sunk into the Long Night, the neighbouring system's Unlardigard found itself in dire straits, since its minimal native life offered little sustenance and its hydroponic gardens were prone to failure. Trill, as a naturally habitable world, extracted a high price for its agricultural trade, and assumed the position of overlord. However, as the Night deepened, Trill's higher technology began failing, and it became dependent on resourceful Unlardigard technologists. In -1309 the two worlds signed the Treaty of Plutand, pledging mutual aid and support. Using Trillian hardware and Unlardigard know-how, the Plutand Economic Union was able to reach out to Xanten, Glipli, and even occasionally to Zanish. The Union was able to sustain TL-10 for most of the Long Night.

References & Contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.