Trill (world)
| Trill/Dashinshaii (Gushemege 2029) | |||||||||||||||||||||||||
| Classic Era (1116) | A784977-E
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M1 V | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 5 | ||||||||||||||||||||||||
Trill is a high-population, pre-rich world with a billion or more sophonts in population size.
- It lacks adequate resources to expand its economy to a rich status.
- Its economy and population are rapidly growing and living conditions are expected to quickly rise barring outside forces.
- This is a "high technology" world with technology achievements at, near, or above the standard for Charted Space.
- It is a member of the Third Imperium in the Dashinshaii Subsector of Gushemege Sector in the Domain of Vland.
- This world has an Imperial Naval Base, capable of handling warships.
- This world has a colony at Wrechner (world).
Description (Astrography & Planetology)
No information yet available.
History & Background (Dossier)
Trill is a balkanised industrial world with a high population and a near terran prime biosphere. Trill's many distinct nations all jealously guard their own independence; there are 15 major nations, each with a population of about 100 million.
Trill's nations are particularly sensitive about border incursions, and even pitched battles and military campaigns on Trill are forced to observe and respect national borders or risk retaliation by the offended country and alienation from other nations.
There are two orbital starports, each run by a different grouping of nations, and three nations have Class A dirtside facilities, most others having B or C class starports.
Travellers will find it a long and frustrating process to cross borders on Trill, and often a visit to one nation will preclude a visit to certain others.
Local Nobility
Trill, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the estate and fiefdom of two members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the estate of an Imperial baronet.
- It holds the fiefdom of an Imperial count.
World History
As Gushemege sunk into the Long Night, the neighbouring system's Unlardigard found itself in dire straits, since its minimal native life offered little sustenance and its hydroponic gardens were prone to failure. Trill, as a naturally habitable world, extracted a high price for its agricultural trade, and assumed the position of overlord. However, as the Night deepened, Trill's higher technology began failing, and it became dependent on resourceful Unlardigard technologists. In -1309 the two worlds signed the Treaty of Plutand, pledging mutual aid and support. Using Trillian hardware and Unlardigard know-how, the Plutand Economic Union was able to reach out to Xanten, Glipli, and even occasionally to Zanish. The Union was able to sustain TL-10 for most of the Long Night.
References & Contributors (Sources)
- Marc Miller's Traveller Imperium Games T4 First Survey
- Trill WriteUp - David Burden
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com