MCS class Mobile Asteroid Base

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MCS class Mobile Asteroid Base
Type: J Resource Vessel
Category WCS
Size 10,000,000 Tons
Hull Configuration Buffered Planetoid Hull
Streamlining Unstreamlined Hull
Tech Level TL–13
Engineering
Computer Model/7
Jump J-0
Maneuver 1 G
Armaments
Hardpoints 110
Accommodations
Staterooms 1,000
Personnel
Crew 1,000
High/Mid Passengers 0
Payload
Cargo 6,000,000 Tons
Fuel tank 10,000 Tons
Carried craft 10 10t shuttles, 1 200t yacht
Special features Workshops
Construction
Origin Third Imperium
Manufacturer Mark Cylo Shipyard
Price
Cost MCr
Images
Blueprint No
Illustration No
Source
Canon Unpublished, fan design
Designer Admiral Savage
Design System Traveller D20
Era 1105
Reference Fan: Admiral Savage

The MCS class Mobile Asteroid Base is a ultraheavy spaceship andMobile Asteroid Base.

Description[edit]

Mark Cylo Shipyard, Inc
“300 yrs of decommissioning expertise in Corridor”

Thought lost in the Vargr Wars this buffered planetoid was utilized to eliminate the unwanted. A huge maul allowed the ingestion of any vessel and release of parts for re-use. Whether melting bulk materials like wiring to manageable quantities or moving to a release of building blocks to supplement the repair of other ships in the line. The MCS business was outsourced from the Imperial Navy with intentions of keeping the navy focused on its core responsibilities.

Specifications[edit]

An early version of the 10 million ton mobile base MCS Asteroid had several cost effective cutbacks. No jump drive was installed and minimal defenses. The asteroid was chosen for its dense outer material and large cavernous Maul. Extensive drilling was minimal for such a large scale project.

  • 100 single sand caster popup turrets
  • 10 beam laser popup turrets
  • 10 life boat shuttles and owners 200t yacht (missing)
  • 1 G maneuver
  • Stateroom Accommodations for 1000 (max 2000)
  • Capacity 6 million tons of shipping in 3 bays (1 – 4 million ton and 2 – 1 million ton bays.)

History & Background[edit]

MCS had advantages over other decommissioning facilities with dirt side or orbital structures. The MCS Asteroid had the benefits of being within a hollowed planetoid. MCS kept a low successful profile getting some of the less glamorous but profitable work. Originally, it had taken 50 years to fully hollow out and build the initial facility. At the beginning of the Imperial Rebellion, MCS had the ability to address 20 capital ships at one time and accepted indirect non-navy contracts for system fleets and corporate defense vessels, as well.

Mark Cylo had originally had a dirt side facility when Depot Corridor opened. Years after his son Anthony build the asteroid originally intended as an orbital facility.

Class Naming Practice/s & Peculiarities[edit]

No information yet available.

Selected Variant Types & Classes[edit]

3 Representative Industrial (J) Classes[edit]

References[edit]

This article has metadata.
Traveller D20 This ship was originally designed using Traveller D20 ship design rules.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.