Insanity class Sloop of War
| Insanity class Sloop-of-war | |
|---|---|
![]() Unpublished, non-canon fan design. | |
| Type: EE Sloop | |
| Size | 1,600 Tons |
| Hull Configuration | [[{{{hull}}}]] |
| Tech Level | TL–11 |
| Engineering | |
| Computer | TBD |
| Jump | J-2 |
| Maneuver | 6 G |
| Armaments | |
| Hardpoints | 16 |
| Accommodations | |
| Staterooms | 0 |
| Personnel | |
| Crew | 32 |
| High/Mid Passengers | 0 |
| Payload | |
| Cargo | 3 Tons |
| Fuel tank | 0 Tons |
| Construction | |
| Origin | Solomani |
| Price | |
| Cost | MCr1,711.573 Qty: MCr 1,369.258 |
| Architect fee | MCrRonald B. Kline, Jr. |
| Statistics | |
| Source | |
| Canon | Unpublished, fan design |
| Starships are designed with the Classic Traveller format, using High Guard Shipyard v1.13 written by Andrea Vallance. | |
The Insanity class Sloop-of-war is a warship.
- It is a military ship and an Escort.
Description (Specifications)
Using a partially streamlined, armored close configuration 1,600 ton hull, the Rule of Man Sloop is a typical small warship used on patrol, military, and anti-corsair missions. It mounts Jump-2 drives and 6-G maneuver drives. Fuel tankage for 416 ton supports the power plant and allows one Jump-2. Adjacent to the bridge is a model/5 fib computer. There are 18 staterooms with double occupancy. There is a 100 ton missile bay and six triple turrets mounted with fire control. Installed on the hard-points are two triple sand casters in a single battery, two double plasma gun turrets with four firing batteries, and two triple beam laser turrets grouped into a single battery. There are no ship's vehicles nor ship's troops. The cargo capacity is 3.0 tons. The Sloop requires a crew of thirty two.
Basic Ship Characteristics
Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (of ten craft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (thousands of tons) where necessary. [1]
| No. | Category | Remarks |
|---|---|---|
| 1. | Tonnage | TBD tons. |
| 2. | Crew | TBD crew. |
| 3. | Performance | TBD |
| 4. | Electronics | TBD |
| 5. | Hardpoints | TBD hardpoints. |
| 6. | Armament | The normal weapons fit-out for it is:
|
| 7. | Defenses | No information yet available.
|
| 8. | Craft | TBD |
| 9. | Fuel Treatment | TBD |
| 10. | Cost | MCrTBD. |
| 11. | Construction Time | TBD months to build, TBD months in quantity. |
| 12. | Comments | TBD
|
History & Background (Dossier)
It is an ancient design that was once common near the end of the Rule of Man.
References & Contributors (Sources)
| This article has metadata. |
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Marc Miller, Frank Chadwick, John Harshman. High Guard (Game Designers Workshop, 1980), 20-37. (Design Sequence Used)
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect Ronald B. Kline, Jr. of the Imperial Navy
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
