Difference between revisions of "Salika"

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
(Update the Extinct tag)
(Replace TLrange with epoch)
Line 17: Line 17:
 
|status  = Minor Race
 
|status  = Minor Race
 
|TL      = TL-9   
 
|TL      = TL-9   
|TLrange = TL:7-9  
+
|epoch =TL:7-9  
 
|type    = Unknown
 
|type    = Unknown
 
|weight  = Unknown
 
|weight  = Unknown

Revision as of 01:39, 19 August 2019

Salika
Imperial Sunburst-Sun-IISS-Traveller.gif
Base Information
Classification Unknown
Status Minor Race
Locomotion
Terrain
Body Form
Confluence
Bio-Identenoid
Size Unknown
Weight Unknown
Culture
Languages
Social Structure
Technological Epoch TL:7-9
Psionic potential TBD
Origin World
Homeworld location Garden (Reft 0435)
UWP
X000000-0
StarportX No Starport
Size0 Asteroid/Planetoid Belt
Atmosphere0 Vacuum
Hydrographics0 Desert World 0%
Population0 Barren (0)
Government0 No Government structure
Law0 No Law
Tech Level0 Pre-Industrial (primitive)
Primary Star
Atmosphere
Off-world presence Yes
Zoetic individuals Yes
Source
Reference "Adventure - Out of the Night." The Travellers' Digest 19 10.
Canon Yes
Also see
TBD

The Salika are native to an isolated planet in the Reft sector.

Description (Specifications)

Physiology & Environment: The Salika sun is a variable star. In their presentient phase, the Salika were repeatedly driven into the sea for survival as their land habitats dried up in the heat.

In the ice ages that followed, most of the world's life forms gathered near the equator. The legacy of this for the Salika is a physiology best adapted to cool temperate climate, and very suitable for underwater work.

Although they breathe air much like Humans or Aslan, the Salika can dive deep and work underwater for many minutes at a time.

The Salika came to sentience during one of the longest ice ages of all.

The Salika homeword has been found and is in the process of being terraformed and colonized by humans (who have named the planet Garden. The initial surveys found the remains of the recently abandoned cities and other technological infrastructure and had been making use of them.

Psychology & Philosophy

Salika are friendly and tolerant, and not at all prone to combat. When they find it necessary to fight to settle a dispute, they always fight bare-handed and the fight ends when one calls a halt. They spend as much time as possible swimming and diving. Intellectual games and gambling for pleasure are also popular pastimes.

History & Background (Dossier)

The Salika came to sentience during one of the longest ice ages of all.

They developed a high level of technology (TL11-12) but never developed jump drive.

As their population and industrial base increased, the need for the land and resources buried under the glaciers became acute. Failing to understand the reason for the periodic ice ages, the Salika undertook to alter their world's climate by adding CO2 to the atmosphere. This produced a pleasant temperate-to-subtropical climate for most of the world's surface.

Then the sun went into a hot phase. Within fifty years the planet was virtually uninhabitable for the Salika.

During this time, they build a large number of sublight spaceships with the ability to carry passengers for generations. These were sent out in all directions. The ships were capable of about 0.1g acceleration, and continued this until they achieved a velocity of about 0.75c. They have been traveling now for over a hundred years.

One of these made it Ahfatre (Riftspan Reaches 2219) and was contacted by the crew and passengers of an Aslan merchant ship in 1120.

After negotiations with local clans, the survivors were permitted to settle Aufusyah (Riftspan Reaches 1716) under Tlaukhu supervision. The Aslan were delighted with their new subjects, and their world was spared the influx of incoming Ihatei and refugees fleeing the Collapse.

Two other generation ships have since been found: one near Browne (Trojan Reach 3030) and another in Verge sector; both of these were evacuated and their populations relocated to Aufusyah.

Government & Law

Salika Covenant

Technology & Trade

They developed a high level of technology (TL11-12) but never developed the jump drive.

Military

Salika are friendly and tolerant, and not at all prone to combat. When they find it necessary to fight to settle a dispute, they always fight bare-handed and the fight ends when one calls a halt.

Worlds & Sectors (Astrography)

This race (sophont species) is primarily located in the following areas:

Homeworld: 1105

The homeworld of this race (sophontic species) is:

World Listing: 1105

Significant communities of this race (sophont species) are known to exist within the following systems and worlds:

3 of 3 World articles in Salika
Ahfatre  •  Aufusyah  •  Garden (Re 0435)  •  
startbacknext(3 listed)


References & Contributors (Sources)

62px-Information icon.svg.png This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.