Difference between revisions of "Firearm"
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| − | [[Firearm]]s are any [[Ranged Weapon]] used with intent to inflict damage or harm to living [[creature]]s, [[sophont]]s, structures, or | + | [[Firearm]]s are any [[Ranged Weapon]] used with intent to inflict damage or harm to living [[creature]]s, [[sophont]]s, [[vehicle]]s, [[ship]]s, structures, systems, or other targets. |
* All sorts of ranged weapons are including [[Small Arm]]s, [[Long Arm]]s, [[Light Weapon]]s, etc. | * All sorts of ranged weapons are including [[Small Arm]]s, [[Long Arm]]s, [[Light Weapon]]s, etc. | ||
* [[Firearm Accessory|Firearm accessories]] are available for many of these [[weapon]]s. | * [[Firearm Accessory|Firearm accessories]] are available for many of these [[weapon]]s. | ||
== Description (Specifications) == | == Description (Specifications) == | ||
| − | '' | + | ''[[Gun]]s:'' The following [[gun]]s are generally available (but note especially that local planetary [[law level]]s may restrict the possession, use, or importation of some or all of these [[gun]]s). [[Pistol]]s are effective at all but the longest ranges; other [[gun]]s are effective at all ranges. {{Page cite|name= Characters and Combat|page=38|version=Classic Traveller}} |
=== Selected Firearm Types === | === Selected Firearm Types === | ||
| Line 20: | Line 20: | ||
## [[Shotgun]] {{Page cite|name= Characters and Combat|page=39|version=Classic Traveller}} | ## [[Shotgun]] {{Page cite|name= Characters and Combat|page=39|version=Classic Traveller}} | ||
## [[Submachinegun]] {{Page cite|name= Characters and Combat|page=39-40|version=Classic Traveller}} | ## [[Submachinegun]] {{Page cite|name= Characters and Combat|page=39-40|version=Classic Traveller}} | ||
| + | |||
| + | # [[Light Weapon]]s | ||
| + | ## [[TBD]] | ||
== History & Background (Dossier) == | == History & Background (Dossier) == | ||
| − | + | The term “Firearms” at one time only meant [[projectile weapon]]s or [[slugthrower]]s. Those terms are often now associated with the acronym [[KEW]], meaning [[Kinetic Energy Weapon]]. | |
| + | |||
| + | Around the [[TL:7-9]] epoch, [[Energy Weapon]]s or [[DEW]] ([[Directed Energy weapon]]s), also known as [[Beam Weapon]]s or [[Projected Energy Weapon]]s become a significant part of the battlefield. They start as rangefinders and target designators and eventually become a significant weapon for armored vehicles ([[AFV]]s), fighting ships, and even as infantry [[smallarm]]s as the [[technology]] is miniaturized. | ||
| + | |||
| + | At that point, the term [[Firearm]]s is expanded to include three primary types: | ||
| + | # [[DEW]] ([[Directed Energy weapon]]s) | ||
| + | # [[GUW]] ([[Guided Weapon]]s) | ||
| + | # [[KEW]] ([[Kinetic Energy Weapon]]s) | ||
| + | |||
| + | So, the modern meaning of the term “[[Firearm]]s” in [[1105]] [[IC]] encompasses all complex, contemporary ranged weapons. The term excludes: | ||
| + | # [[Archaic Ranged Weapon]]s | ||
| + | # [[Melee Weapon]]s | ||
== References & contributors (Sources) == | == References & contributors (Sources) == | ||
| − | {{ | + | {{Advanced}} |
{{Sources | {{Sources | ||
|S1= {{Ludography cite|name=Characters and Combat|page=37-40}} | |S1= {{Ludography cite|name=Characters and Combat|page=37-40}} | ||
| Line 33: | Line 47: | ||
| + | [[Category: Ranged Weapon]] | ||
{{LE|Weapon}} | {{LE|Weapon}} | ||
Revision as of 11:31, 23 May 2018
Firearms are any Ranged Weapon used with intent to inflict damage or harm to living creatures, sophonts, vehicles, ships, structures, systems, or other targets.
- All sorts of ranged weapons are including Small Arms, Long Arms, Light Weapons, etc.
- Firearm accessories are available for many of these weapons.
Description (Specifications)
Guns: The following guns are generally available (but note especially that local planetary law levels may restrict the possession, use, or importation of some or all of these guns). Pistols are effective at all but the longest ranges; other guns are effective at all ranges. [1]
Selected Firearm Types
History & Background (Dossier)
The term “Firearms” at one time only meant projectile weapons or slugthrowers. Those terms are often now associated with the acronym KEW, meaning Kinetic Energy Weapon.
Around the TL:7-9 epoch, Energy Weapons or DEW (Directed Energy weapons), also known as Beam Weapons or Projected Energy Weapons become a significant part of the battlefield. They start as rangefinders and target designators and eventually become a significant weapon for armored vehicles (AFVs), fighting ships, and even as infantry smallarms as the technology is miniaturized.
At that point, the term Firearms is expanded to include three primary types:
So, the modern meaning of the term “Firearms” in 1105 IC encompasses all complex, contemporary ranged weapons. The term excludes:
References & contributors (Sources)
- Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 37-40.Marc Miller, Robert Eaglestone, Don McKinney. Characters and Combat (Far Future Enterprises, 2019), 37-40.
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 38.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 40.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 40.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 37.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 39.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 37.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 37-38.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 37.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 39.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 39.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 39-40.