Difference between revisions of "Hivers (Alien Module)"
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| − | {| | + | {{InfoboxBook|name=Alien Module 7 |
| − | + | |image=[[Image:AM7.jpg]] | |
| − | + | |caption=Encounters with the Manipulators | |
| − | | | + | |publisher={{GDW}} |
| − | + | |version=[[Classic Traveller]] | |
| − | | | + | |author=[[J. Andrew Keith]], [[Marc W. Miller]], [[Loren Wiseman]] |
| − | + | |format=Paperback | |
| − | | [[ | + | |canon=Yes |
| − | | | + | |edition= |
| − | + | |year=1986 | |
| − | | | + | |pages=50 |
| − | | | + | |alsosee=[[GURPS_Traveller:_Alien_Races_3|Alien Races 3]] ([[GURPS_Traveller|G:T]])<br/>[[Aliens_of_the_Rim|Aliens of the Rim]] ([[TNE]]) |
| − | + | |footnote=Product No. 263 | |
| − | | [[GURPS_Traveller:_Alien_Races_3|Alien Races 3]] ([[GURPS_Traveller|G:T]]) | + | }} |
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The subject of this module is the [[Hiver|Hivers]] — a race of six-limbed, omnivorous gatherer/scavengers that has grown from a single world culture to the dominant race of the star-spanning [[Hive Federation]], which rivals the [[Third Imperium]] in power and technology. The Hivers' physical and psychological differences from [[Humaniti]] are examined in detail, and the effects of these differences on specific game rules are explained. | The subject of this module is the [[Hiver|Hivers]] — a race of six-limbed, omnivorous gatherer/scavengers that has grown from a single world culture to the dominant race of the star-spanning [[Hive Federation]], which rivals the [[Third Imperium]] in power and technology. The Hivers' physical and psychological differences from [[Humaniti]] are examined in detail, and the effects of these differences on specific game rules are explained. | ||
==Table of Contents== | ==Table of Contents== | ||
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'''Origins of the [[Hiver|Hivers]]''' 3 | '''Origins of the [[Hiver|Hivers]]''' 3 | ||
| − | :Evolution on [[Guaran(world)|Guaran]] | + | :Evolution on [[Guaran (world)|Guaran]] |
:The Proto-Hivers | :The Proto-Hivers | ||
| Line 77: | Line 45: | ||
:Government | :Government | ||
:Hiver Military Activity | :Hiver Military Activity | ||
| − | '''[[Guaran(world)|Guaran]] and [[Glea (world)|Glea]]''' 15 | + | '''[[Guaran (world)|Guaran]] and [[Glea (world)|Glea]]''' 15 |
:[[Guaran (world)|Guaran]] | :[[Guaran (world)|Guaran]] | ||
:[[Glea (world)|Glea]] | :[[Glea (world)|Glea]] | ||
Revision as of 23:40, 25 May 2007
Depreciated template! Please replace me!
| Alien Module 7 | |
|---|---|
![]() Encounters with the Manipulators | |
| Publisher | Game Designers' Workshop |
| Version | Classic Traveller |
| Author | J. Andrew Keith, Marc W. Miller, Loren Wiseman |
| Format | Paperback |
| Canonical | Yes |
| Year Published | 1986 |
| Pages | 50 |
| Also See | Alien Races 3 (G:T) Aliens of the Rim (TNE) |
| Product No. 263 | |
The subject of this module is the Hivers — a race of six-limbed, omnivorous gatherer/scavengers that has grown from a single world culture to the dominant race of the star-spanning Hive Federation, which rivals the Third Imperium in power and technology. The Hivers' physical and psychological differences from Humaniti are examined in detail, and the effects of these differences on specific game rules are explained.
Table of Contents
Inside front cover - anatomical drawings of a Hiver.
Hivers 1
Origins of the Hivers 3
- Evolution on Guaran
- The Proto-Hivers
Hiver Physiology 4
- General Form
- Recent Developments
- Hiver Medical Considerations
Hiver Society 6
- The Structure of Society
- The Hiver Economy
- Institutions
- The Nest
- Manipulations
- Embassies
- Topical Clubs
- The Hiver Parental Instinct
The Psychology of the Hivers 10
- Basic Hiver Motivations
- Behaviours
The Hive Federation 12
- Member Races
- Government
- Hiver Military Activity
The History of the Hivers 16
- Pre-Spaceflight History
- Jumpdrive
- Interstellar History
Hiver Character Generation 18
- Initial Character Generation
- Hiver Careers
- The Prior Career
- Ending a Career
- Aging
- Mustering Out
- Skills
- Psionic Skills
- Other Skills and Considerations
- Formats
- Basic Character Generation Tables 24 - 25
- High Guard Character Generation Tables 26 - 28
High Guard for Hivers 29
- Merchant Prince Character Generation Tables 30 - 32
Merchant Prince for Hivers 33
Worlds 34
- World Creation
- Interdicted Worlds
- Hiver Governments
- Hiver World Generation Tables
Other Game Rules 36
- Encounters
- Curiosity
- Trade and Commerce
- Equipment
- Psionics
- Weapons
Travel and Starships 38
- Starship Economics
- Starship Construction
- Standrd Starship Design Plans
- Encounter and Reaction Tables
Something Stinks! 41
- The Promised Land
- Referee's Synopsis
- Background and Situation Information
- Slurn
- The Federation Development Agency
Hivers in Traveller 44
Inside back cover - Map of the Hive Federatioon, c. 1111
