Difference between revisions of "Marava (world)"

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Marava maintains an adequate downport on an isolated plateau about 50km from the small, coastal Capitol, connected by a maglev train.  This train may be the only infrastructure outside of the Capitol urban zone.  The Capitol maintains an extensive harbor and shipyard.
 
Marava maintains an adequate downport on an isolated plateau about 50km from the small, coastal Capitol, connected by a maglev train.  This train may be the only infrastructure outside of the Capitol urban zone.  The Capitol maintains an extensive harbor and shipyard.
  
Marava Highport exists, but it is a primitive space station holding approximately 8 to 10 personnel at any given time, with capacity for up to 16 in times of need.  As a member of the Scout Service, I paid the Highport a port call, and exchanged gifts and food.  Nice folks, but they appeared to bored out of their minds.
+
Marava Highport exists, but it is a primitive space station holding approximately 8 to 10 personnel at any given time, with capacity for up to 16 in times of need.  As a member of the Scout Service, I paid the Highport a port call, and exchanged gifts and food.  Nice folks, but they appeared to bored out of their minds.  Still, it made the worldnet news and got me free resupply, information, and meals in exchange for a quick supply run to their Highport.
  
 
=== World Technology Level ===
 
=== World Technology Level ===

Revision as of 04:17, 7 December 2021

Marava/Wovoka (Aldebaran 1809)
See also UWP
System Details
Primary G6 V K6 V
Planetoid Belts
Gas Giants

Marava is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.

  • In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • It is a member of the Solomani Confederation in the Wovoka Subsector of Aldebaran Sector.


Description / Astrography & Planetology

No information yet available.

Marava has two stars in the star system.
Marava
Solitary G Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
G6 V Main Sequence (Dwarf) 0.97 5550 - 5600 0.89888
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0088 0.0786 0.91 - 1.61 0.88 8.8
Orbit #  *  * 3 3 7
Remarks
Marava
Solitary K Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
K6 V Main Sequence (Dwarf) 0.69 4100 - 4300 0.27288
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0062 0.0433 0.53 - 0.99 0.62 6.2
Orbit #  *  * 2 2 6
Remarks

System Data

0 Gas Giants — 2 Planetoid Belts — 10 Other Worlds

Mainworld Data

Marava is a standard-sized world with a thin atmosphere and abundant hydrosphere in the form of a world ocean and icecaps. The atmosphere has a relatively large amount of water dissolved into it and entrained within it, resulting is almost constant fogs and mists.

Mainworld Geography & Topography

There are normal amounts of mountain ranges on the 2 moderate-sized continents. 2 extensive archipelagos were observed during orbital scans, but not visually verified.

Mainworld Map

No information yet available.

Native Lifeforms

No information yet available.

History & Background / Dossier

No information yet available.

World Starport

Marava has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

Marava maintains an adequate downport on an isolated plateau about 50km from the small, coastal Capitol, connected by a maglev train. This train may be the only infrastructure outside of the Capitol urban zone. The Capitol maintains an extensive harbor and shipyard.

Marava Highport exists, but it is a primitive space station holding approximately 8 to 10 personnel at any given time, with capacity for up to 16 in times of need. As a member of the Scout Service, I paid the Highport a port call, and exchanged gifts and food. Nice folks, but they appeared to bored out of their minds. Still, it made the worldnet news and got me free resupply, information, and meals in exchange for a quick supply run to their Highport.

World Technology Level

Marava possesses a Technology Level of TL–8.

  • Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
  • Common Transportation technologies for this TL include:
    • Land: Advanced automobiles.
    • Water: Triphibians and early artificial gills.
    • Air: Improved helicopters and hypersonic jets.
    • Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).

World Government

Marava is governed by Self-Perpetuating Oligarchy. A single family or small group provides the leadership and important positions within the government. These positions are inherited by members of the group or by their relatives. The organization may be a monarchy, with titles passed to family members, or a plutocracy where inheritance of the family fortune includes government position. Alternatively, the organization may be a more typical government apparatus, only with positions of power inherited.

World Law Level

Marava has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Portable energy weapons, body pistols, explosives, and poison gas are typically regulated or prohibited.

Be advised that the rate of suicides and periodic mass killings is higher than most worlds, perhaps due to the depressing lack of regular sunlight for humaniti sophonts.

World Military

Marava maintains a ground Army, primarily for training their youth and responding to disasters. It's wet Navy is more extensive, with at least 2 nuclear fleets with modern weaponry, jet interceptors, and orbit-capable missiles (barely). Both fleets are dedicated to the populated continent.

World Economy

Marava is a comfortable agricultural/aquacultural world.

Trade Data

Food stuffs, waterice blocks.

World Demographics

Humaniti 95%

Dolphin 5%

World Culture

No information yet available.

Urbanization

No information yet available.

Historical Data

No information yet available.

World Timeline

No information yet available.

UWP Listing

C 7 5 8 6 3 2 – 8

References & Contributors / Sources

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