Difference between revisions of "Tech Level Comparison Chart"
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(Added GURPS 4th Ed. tech levels) |
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| Line 376: | Line 376: | ||
| '''TL''' | | '''TL''' | ||
| '''G3TL''' | | '''G3TL''' | ||
| + | ! '''G4TL''' | ||
! Weapons | ! Weapons | ||
! Armour | ! Armour | ||
| Line 381: | Line 382: | ||
! Armour | ! Armour | ||
|- | |- | ||
| + | !0 | ||
!0 | !0 | ||
!0 | !0 | ||
| Line 389: | Line 391: | ||
|- | |- | ||
!1 | !1 | ||
| + | !1-3 | ||
!1-3 | !1-3 | ||
| Early Weapons ([[Wikipedia:Bow|Bow]], [[Wikipedia:Sword|Sword]]) | | Early Weapons ([[Wikipedia:Bow|Bow]], [[Wikipedia:Sword|Sword]]) | ||
| Line 396: | Line 399: | ||
|- | |- | ||
!2 | !2 | ||
| + | !4 | ||
!4 | !4 | ||
| Early Guns | | Early Guns | ||
| Line 403: | Line 407: | ||
|- | |- | ||
!3 | !3 | ||
| + | !5 | ||
!5 | !5 | ||
| [[Wikipedia:Rifle|Rifled Weapons]] | | [[Wikipedia:Rifle|Rifled Weapons]] | ||
| Line 411: | Line 416: | ||
!4 | !4 | ||
!5 | !5 | ||
| + | !6 | ||
| [[Wikipedia:Cartridge|Cartridge]] | | [[Wikipedia:Cartridge|Cartridge]] | ||
| [[Mesh Armour]] | | [[Mesh Armour]] | ||
| Line 417: | Line 423: | ||
|- | |- | ||
!5 | !5 | ||
| + | !6 | ||
!6 | !6 | ||
| Explosive [[Wikipedia:Grenade|Grenade]], [[Wikipedia:Shotgun|Shotgun]] | | Explosive [[Wikipedia:Grenade|Grenade]], [[Wikipedia:Shotgun|Shotgun]] | ||
| Line 425: | Line 432: | ||
!6 | !6 | ||
!6 | !6 | ||
| + | !7 | ||
| Automatic (SMG) | | Automatic (SMG) | ||
| | | | ||
| Line 430: | Line 438: | ||
| Hard Steel | | Hard Steel | ||
|- | |- | ||
| + | !7 | ||
!7 | !7 | ||
!7 | !7 | ||
| Line 437: | Line 446: | ||
| [[Composite Laminate]] | | [[Composite Laminate]] | ||
|- | |- | ||
| + | !8 | ||
!8 | !8 | ||
!8 | !8 | ||
| Line 444: | Line 454: | ||
| | | | ||
|- | |- | ||
| + | !9 | ||
!9 | !9 | ||
!9 | !9 | ||
| Line 453: | Line 464: | ||
!10 | !10 | ||
!9 | !9 | ||
| + | !10 | ||
| [[Advanced Combat Rifle]] | | [[Advanced Combat Rifle]] | ||
| [[Reflec]], [[Combat Environment Suit]] | | [[Reflec]], [[Combat Environment Suit]] | ||
| Line 460: | Line 472: | ||
!11 | !11 | ||
!9 | !9 | ||
| + | !10 | ||
| | | | ||
| [[Combat Armour]] | | [[Combat Armour]] | ||
| Line 467: | Line 480: | ||
!12 | !12 | ||
!10 | !10 | ||
| + | !11 | ||
| [[Plasma Weapons|PGMP]]-12, [[Gauss Rifle]] | | [[Plasma Weapons|PGMP]]-12, [[Gauss Rifle]] | ||
| | | | ||
| Line 474: | Line 488: | ||
!13 | !13 | ||
!10 | !10 | ||
| + | !11 | ||
| [[Plasma Weapons|PGMP]]-13, [[X-Ray Laser]]s | | [[Plasma Weapons|PGMP]]-13, [[X-Ray Laser]]s | ||
| [[Battle Dress]] | | [[Battle Dress]] | ||
| Line 481: | Line 496: | ||
!14 | !14 | ||
!11 | !11 | ||
| + | !12 | ||
| [[Fusion Weapons|FGMP]]-14 | | [[Fusion Weapons|FGMP]]-14 | ||
| | | | ||
| Line 487: | Line 503: | ||
|- | |- | ||
!15 | !15 | ||
| + | !12 | ||
!12 | !12 | ||
| [[Fusion Weapons|FGMP]]-15 | | [[Fusion Weapons|FGMP]]-15 | ||
| Line 494: | Line 511: | ||
|- | |- | ||
!16 | !16 | ||
| + | !13 | ||
!13 | !13 | ||
| [[Fusion Weapons|FGMP]]-16, [[Plasma Weapons|Plasma Rifle]], [[Neural Weapons|Neural Gun]] | | [[Fusion Weapons|FGMP]]-16, [[Plasma Weapons|Plasma Rifle]], [[Neural Weapons|Neural Gun]] | ||
| Line 501: | Line 519: | ||
|- | |- | ||
!17 | !17 | ||
| + | ! | ||
! | ! | ||
| Fusion Rifle, Plama Pistol | | Fusion Rifle, Plama Pistol | ||
| Line 508: | Line 527: | ||
|- | |- | ||
!18 | !18 | ||
| + | ! | ||
! | ! | ||
| [[Disintegrator Weapons|Disintegrator Rifle]], [[Fusion Weapons|Fusion Pistol]] | | [[Disintegrator Weapons|Disintegrator Rifle]], [[Fusion Weapons|Fusion Pistol]] | ||
| Line 515: | Line 535: | ||
|- | |- | ||
!19 | !19 | ||
| + | ! | ||
! | ! | ||
| [[Disintegrator Weapons|Disintegrator Pistol]] | | [[Disintegrator Weapons|Disintegrator Pistol]] | ||
| Line 522: | Line 543: | ||
|- | |- | ||
!20 | !20 | ||
| + | ! | ||
! | ! | ||
| | | | ||
| Line 529: | Line 551: | ||
|- | |- | ||
!21 | !21 | ||
| + | ! | ||
! | ! | ||
| [[Relativity Rifle]] | | [[Relativity Rifle]] | ||
Revision as of 15:29, 13 September 2008
The Scout Service is responsible for categorizing the technological ability of a society. They rate this ability by the assigning of Tech Levels. These Tech Level ratings are described in the three charts below.
Quality of Life Technology
| TTL | G3TL | G4TL | Energy | Computers/Robotics | Communications | Medical | Environment |
|---|---|---|---|---|---|---|---|
| 0 | 0 | 0 | Muscles | Fingers and sticks | Runners | Mystics/Herbology | Natural (Caves, Huts) |
| 1 | 1-3 | 1-3 | Water | Abacus / Geometry, Trigonometry | Long Distance Signaling | Diagnosis | Settlements, Towns (Irrigation) |
| 2 | 4 | 4 | Wind | Algebra | Printing press | Internal Anatomy | Cities (Canals, Roads) |
| 3 | 5 | 5 | Electricity | Calculus | Telegraph, Audio Recording | Surgery | Cement Structures |
| 4 | 5 | 6 | Coal / Steam | Mechanical Calculators | Telephone | Vaccination, Antiseptics, Anesthetics | Cities in Rugged/Desert Terrain, Crude Terraform |
| 5 | 6 | 6 | Petrochemicals, Internal combustion | Electric Calculators | Radio, Radar | Mass Vaccination, X-Ray | Sealed/Conditioned Cities |
| 6 | 6 | 7 | Nuclear Fission | Electronic Computers (Large Model/1 bis) | Television / Advanced Audio Recording | Virus, Crude :Prosthetics | Skyscrapers, Weather Predict, Underground Cities |
| 7 | 7 | 7 | Solar energy, early Fuel Cells | Desktop Computers, Expert systems, Model/2 | Early Satellite, Video recording | Organ Transplant, Slow Drugs | Cities in Jungle Terrain |
| 8 | 8 | 8 | Geothermal | Massive Parallel / Low Data, Model/2bis | Fibre optics | Artificial Organs, Metabolics | Orbital Settlements, Early Weather Control |
| 9 | 9 | 9 | Early Fusion, Improved Batteries | Non-Volatile / High Data, Vocal I/O, Model/3 | Video Telephone, Flat Screen | Limb Regeneration, Cryogenics, Fast Drugs | Arcologies, Orbital Cities |
| 10 | 9 | 10 | Fusion Plants 2KL Minimum | Early Synaptics, voice transcription, Model/4 | Holovision, Text Transcription | Antiviral Vaccines, Cancer Cure, Growth Quickining | Under-Sea/Under Ice Cities |
| 11 | 9 | 10 | Fusion Plants 1KL Minimum | Synaptic Learning Processors, Hand Computers, Model/5 | Personal Global Communications | Nerve Refusion, Artificial Eyes | Gravitic Structure Support |
| 12 | 10 | 11 | Fusion Plants 250L Minimum, Advanced Fuel Cells | Low Autonomous Robots, Model/6 | Real-time Multilingual Translators | Broad Spectrum Anti-toxins, Enhanced Prosthetics | Major Terraforming, Advanced Weather Control |
| 13 | 10 | 11 | Fusion output 3Kw per L, Miniature Super-Batteries | Holocrystal Storage, High Autonomous Robots, Model/7 | Holovideo Recorders | Cloning of Replacement Parts, Reanimation | Non-mobile Gravitic Cities |
| 14 | 11 | 12 | Fusion Plants 100L Minimum | Computer/Brain Implants, Model/8 | Early Meson Communicators | Genetic Engineering, Memory Erasure | Mobile Gravitic Cities |
| 15 | 12 | 12 | Fusion output 6Kw per L | Pseudo-Reality Computers, Pseduo Robots, Model/9 | Meson Communicators, Pseudo Reality Communications | Anagathics, Advanced Pseudobio Prosthetics | Complex Terraforming Possible |
| 16 | 13 | 13 | Fusion output 7Kw per L, 80L Minimum | Low Artificial Intelligence, Robots in all Facets | Personal Meson Communicators, Personal Holovideo | Brain Transplants, Crude Memory Transfer | Global Terraforming, Hostile Worlds |
| 17 | Early Antimatter Plants | High Artificial Intelligence, Self-Aware Robots | Pocket Meson Communications | Selective Memory Erasure, Intelligent Anitbodies | Total Terraforming to 800Km worlds | ||
| 18 | Antimatter 1Mw/L, 750L Fuel Pod Minimum | Robots become Society's Basic Workforce | Partial Memory Transfer | Total Terraforming to 4000Km worlds | |||
| 19 | Antimatter 2.5Mw/L, 200L Fuel Pod Minimum | Non-Cryogenic Suspension, Advanced Bioengineering | Total Terraforming | ||||
| 20 | Antimatter 15Mw/L, 40L Fuel Pod Minimum | Matter Transport Eliminates Global Communication Barriers | Total Memory Transfer | Mobile Worlds (Sublight) | |||
| 21 | Antimatter 50Mw/L, 5L Fuel Pod Minimum | Matter Transport Eliminates Intra-System Barriers | Early Total Rejuvenation | Mobile Worlds (Jump Space), Rosettes | |||
| 23 | Dyson Spheres (with many Capsules) | ||||||
| 25 | Ability to create Ringworlds | ||||||
| 27 | Rigid Dyson Spheres | ||||||
Transportation Technology
| TTL | G3TL | G4TL | Land | Water | Air | Space |
|---|---|---|---|---|---|---|
| 0 | 0 | 0 | Foot - Animals | Raft / Canoe | - | - |
| 1 | 1-3 | 1-3 | Wheel - Carts/Chariots | Rowed Galleys, Crude Sailing Vessels | - | - |
| 2 | 4 | 4 | Advanced Wheel - Moveable Axle, Replaceable Rims | Early Multi-Mast Sailing, Crude Navigation | - | - |
| 3 | 5 | 5 | Extensive Road - High-Speed Coach | Multi-Mast Sailing, Navigation | Hot Air Balloons | - |
| 4 | 5 | 6 | Trains | Ironclads, Steamships | Dirigibles, Early Gliders | - |
| 5 | 6 | 6 | Ground Cars, Tracked Vehicles | Personal Self-Propelled Boats, Steel hulls, Early Submersibles | Airplanes, Seaplanes | Early Rockets (unmanned) |
| 6 | 6 | 7 | Amphibian Vehicles, ATVs AFVs | Submersibles, Scuba, Amphibian Vehicles | Early Jet, Helicopters | Early Manned Rockets, Unmanned Rockets |
| 7 | 7 | 7 | Hovercraft, High-Speed Trains | Hydrofoils, Hovercraft | Supersonic Jet, Hang Gliders | Deep Space Probes (Unmanned), Maneuver-1/2 (non-gravitic) |
| 8 | 8 | 8 | Triphibian Vehicles | Triphibian Vehicles, Early Artificial Gills | Triphibian Vehicles, Hypersonic Jet | Space Shuttles, Space Stations, Maneuver-3-5 (non-grav) |
| 9 | 9 | 9 | Early Grav Vehicles, Ultra High-Speed Trains | Early Grav Vehicles, Artificial Gills | Early Grav Vehicles, Rocket Assist Suborbital | Jump-1 possible, Sublight Stellar |
| 10 | 9 | 10 | Grav Vehicles | UH Grav Modules | Gravitic Maneuver | |
| 11 | 9 | 10 | Personal G-Tubes, HV Grav Modules | Jump-2, Thruster Technology | ||
| 12 | 10 | 11 | Personal Grav Belts, LT Grav Modules | Jump-3 | ||
| 13 | 10 | 11 | Grav Vehicles Merge with Orbital Spacecraft, Jump-4 | |||
| 14 | 11 | 12 | Jump-5 | |||
| 15 | 12 | 12 | Jump-6 | |||
| 18 | Self-Aware Starships | |||||
| 20 | Short Range Matter Transport | |||||
| 21 | Starship-Sized Matter Transport Portals | |||||