Difference between revisions of "Six Gun (world)"
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No information yet available. | No information yet available. | ||
| − | == History & Background (Dossier) == | + | == History & Background ([[Dossier]]) == |
Honorably dismissed from service with [[Daibei Sector|Diabei]] in [[1127]], Six Gun’s returning [[Colonial Army]] found the local government in complete disarray. They threw out the Colonial Proctors from Six Gun’s parent system—[[Bones (world)|Bones]]—and set themselves up as the new leaders. However, they are even more hierarchical and painfully orthodox than the old government. | Honorably dismissed from service with [[Daibei Sector|Diabei]] in [[1127]], Six Gun’s returning [[Colonial Army]] found the local government in complete disarray. They threw out the Colonial Proctors from Six Gun’s parent system—[[Bones (world)|Bones]]—and set themselves up as the new leaders. However, they are even more hierarchical and painfully orthodox than the old government. | ||
* The Fishing Admirals of this water-world’s most influential Sweeper Fleets (Six Gun’s primary source of income) have requested that the current junta step down. Naval units have been dispatched from the small rocky island capital of Blackspire to deal with these "seditious buccaneers." In response, the Fishing Admirals have accepted the services of a company of Cumberan light infantry which happened to pass through the system. | * The Fishing Admirals of this water-world’s most influential Sweeper Fleets (Six Gun’s primary source of income) have requested that the current junta step down. Naval units have been dispatched from the small rocky island capital of Blackspire to deal with these "seditious buccaneers." In response, the Fishing Admirals have accepted the services of a company of Cumberan light infantry which happened to pass through the system. | ||
* Oblivious to these dire portents of civil strife, the planet’s almost 20 million chirpers continue to produce large numbers of aquatically adapted mutant offspring. This trend, which has been noted for 200 years, has accelerated. Almost 10 percent of all hatchlings have the new amphibious physiology. | * Oblivious to these dire portents of civil strife, the planet’s almost 20 million chirpers continue to produce large numbers of aquatically adapted mutant offspring. This trend, which has been noted for 200 years, has accelerated. Almost 10 percent of all hatchlings have the new amphibious physiology. | ||
| − | === Imperial | + | === [[Imperial Nobility|Imperial Landed Nobility]] (N) === |
{{Imperial Nobility|name= Six Gun|Noble=BCe}} | {{Imperial Nobility|name= Six Gun|Noble=BCe}} | ||
Revision as of 16:11, 4 April 2019
This is a world-system under construction and is currently being input-programmed into the Traveller RPG Wiki.
| Six Gun/Ebasha (Diaspora 0723) | |||||||||||||||||||||||||
| Classic Era (1116) | D98A868-8
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| Hard Times (1130) | D98A864-8
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | K3 V | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||
Six Gun is a rich water world with a moderate population of over a hundred million, but not yet a billion sophonts in size.
- Its surface is 90% or more covered in an ocean of water.
- The inhabitants of this world live on the roughly 10% of exposed land mass, in underwater colonies, on city ships, or similar arrangements.
- This is a rich world with a prosperous and thriving world economy.
- This world has high-grade living conditions with a good climate and a non-harmful environment. As such, this world is much sought after with large queues for immigration here.
- Most observers think that the planet's economy and population will prosper in the near future barring outside forces.
- It is a member of the Third Imperium in the Ebasha Subsector of Diaspora Sector in the Domain of Sol.
- This world was colonized by and is controlled from Bones (world).
Description (Astrography & Planetology)
No information yet available.
System Data
No information yet available.
Mainworld Data
No information yet available.
Mainworld Size (S)
No information yet available.
Mainworld Atmosphere (A)
Limerick has a pressure of 0.71 to 1.49 atmospheres. While a Standard Atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)
No information yet available.
Mainworld Geography & Topography
No information yet available.
Mainworld Map
No information yet available.
Native Lifeforms
No information yet available.
History & Background (Dossier)
Honorably dismissed from service with Diabei in 1127, Six Gun’s returning Colonial Army found the local government in complete disarray. They threw out the Colonial Proctors from Six Gun’s parent system—Bones—and set themselves up as the new leaders. However, they are even more hierarchical and painfully orthodox than the old government.
- The Fishing Admirals of this water-world’s most influential Sweeper Fleets (Six Gun’s primary source of income) have requested that the current junta step down. Naval units have been dispatched from the small rocky island capital of Blackspire to deal with these "seditious buccaneers." In response, the Fishing Admirals have accepted the services of a company of Cumberan light infantry which happened to pass through the system.
- Oblivious to these dire portents of civil strife, the planet’s almost 20 million chirpers continue to produce large numbers of aquatically adapted mutant offspring. This trend, which has been noted for 200 years, has accelerated. Almost 10 percent of all hatchlings have the new amphibious physiology.
Imperial Landed Nobility (N)
Six Gun, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdoms of two members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the fiefdom of an Imperial baron.
- It holds the fiefdom of an Imperial viscount.
References & Contributors (Sources)
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- MegaTraveller Astrogators' Guide to the Diaspora Sector
- TNE Vampire Fleets
- Periodical: TNE Traveller Chronicle 4
- ↑ "Jump Map API" and map location from Travellermap.com