Varcith (world)
Varcith/Coldedge (Mavuzog 0613) | |||||||||||||||||||||||||
Classic Era (1116) | B5A1214-A
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G6 III | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 3 |
Chengu is a low population, fluidic hellworld of less than 10,000 sophonts struggling to survive in a inhospitable environment.
- A fluid world has an oceanic geography of a liquid other than water such as ammonia, methane, hydrocarbons, or other exotic liquids.
- Hellworlds often offer daily, and sometimes hourly, life-threatening situations to their inhabitants.
- This dangerous world is designated an Amber Zone with an environment, laws, customs, life forms, or other conditions make it dangerous to visitors.
- It is a Non-Aligned world dominated by human sophonts located in the Coldedge Subsector of Mavuzog Sector.
Astrography and Planetology[edit]
No information yet available.
Monostellar System[edit]
Varcith Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Varcith G6 III
Primary Giant 3.36 4600 - 5500 79 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.11166 0.73722 7.07 - 11.52 11.166 111.66 Orbit # 0 2 7 7 10 Remarks None
System data[edit]
- x1 Mainworld (within the habitable zone)
- x5 secondary worlds
- x2 Planetoid Belts
- x3 Gas Giants
Mainworld data[edit]
No information yet available.
Mainworld geography and topography[edit]
No information yet available.
Native lifeforms[edit]
No native life.
History & Background (Dossier)[edit]
No information yet available.
World starport[edit]
Varcith has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World technology level[edit]
Varcith possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World government[edit]
Varcith is governed by a Corporate Polity with a single corporation with a typical corporate structure as a government. A company town, or world. The typical corporate run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.
World military[edit]
No information yet available.
World Economy[edit]
- Resources B (Abundant)
- Labor 1 (Tens)
- Infrastructure 1 (Extremely limited)
- Efficiency +0 (Average)
Trade Data[edit]
Importance +1 (Important)
World Demographics[edit]
Population 700 (unpopulated)
World Culture[edit]
- Homogeneity 1 (Monolithic)
- Acceptance 3 (Xenophobic)
- Strangeness 6 (Very distinct)
- Symbols B (Abstract)
Historical data[edit]
No information yet available.
World timeline[edit]
No information yet available.
UWP listing[edit]
No information yet available.
References & Contributors / Sources[edit]
This article has metadata. |
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Classic Traveller Group One Theta Borealis Sector
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect Ronald B. Kline, Jr. of the Imperial Navy
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com