Rollabon (world)

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Rollabon/Bunkeria (Core 0129)
Classic Era (1116)
B984431-9
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size9 Large (14,400 km, 1.03g - 1.33g)
Atmosphere8 Dense
Hydrographics4 Wet World 40%
Population4 Moderate (50 thousand)
Government3 Self-Perpetuating Oligarchy
Law1 Low Law (no explosives, poison gas)
Tech Level9 Early Stellar (fusion)
See also UWP
System Details
Primary M3 V
Planetoid Belts 2
Gas Giants 2

Rollabon is a pre-agricultural and nonindustrial world lacking adequate development for its economy to become prosperous.

  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • It is a member of the Third Imperium in the Bunkeria Subsector of Core Sector in the Domain of Sylea.

Description (Planetology)[edit]

This world is part of the Sylean Main.

Stellar Data[edit]

Rollabon has a solitary primary star.
Rollabon
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M3 V Main Sequence (Dwarf) 0.37 3270 - 3430 0.03081
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0034 0.0146 0.18 - 0.35 0.34 3.4
Orbit #  *  * 0 1 5
Remarks

History & Background (Dossier)[edit]

Prior to the Third Imperium, this world was a member of the Interstellar Confederacy.

World Starport (St)[edit]

Rollabon has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

World Timeline[edit]

Significant events affecting this world and its surrounding region include the following:

  • -684: A politician from Sketola, Rom Debeshuut, unites the worlds of the Great Spiral into the Interstellar Confederacy. The primary goal is to restore interstellar trade and preserve the technology of the four or five systems that have achieved TL-12.
  • -623: After expanding to 32 star systems, the Interstellar Confederacy abruptly stops accepting new members, believing that doing so will have a deleterious effect on their ability to retain the Tech Levels they have built to.
  • -301: The Interstellar Confederacy first encounters scouts from the Sylean Federation.
  • -260: The Interstellar Confederacy and the Sylean Federation go to war.
  • -239: The Interstellar Confederacy suffers a civil war, as combined forces from multiple worlds attack the Capitol at Sketola. The Confederacy government withdraws to Keplo (Core 1322).
  • -237: Loyalists retake Sketola.
  • -201: After intense battles, Velpare and Heraldia fall to the expanding Sylean Federation.
  • -1: The exhausted forces of the remaining Confederacy worlds surrender to the Sylean Federation.

References & Contributors (Sources)[edit]