Manx class Fleet Intruder
Manx class Fleet Intruder | |
---|---|
TBD | |
Type: CF Fleet Intruder | |
Category | BCS |
Size | 68,000 Tons |
Hull Configuration | [[{{{hull}}}]] |
Streamlining | Unstreamlined Hull |
Tech Level | TL–15 |
Engineering | |
Computer | TBD |
Jump | J-6 |
Maneuver | 2 G |
Armaments | |
Hardpoints | 680 |
Accommodations | |
Staterooms | 0 |
Personnel | |
Crew | 477 |
Marines | 68 |
High/Mid Passengers | 0 |
Payload | |
Cargo | 32 Tons |
Fuel tank | 0 Tons |
Construction | |
Origin | Third Imperium |
Price | |
Cost | MCr49,702.405 |
Architect fee | MCrRonald B. Kline, Jr. |
Statistics | |
Images | |
Blueprint | No |
Source | |
Also see | Cruiser |
Canon | Published, fan design |
Starships are designed with the Classic Traveller format, using High Guard Shipyard v1.13 written by Andrea Vallance. |
The Manx class Fleet Intruder is a warship.
- It is a military ship and a Fleet Intruder.
Description / Specifications[edit]
Designed to jump in, blast enemy vessels with the factor T meson spinal mounted gun, and flee as quickly as possible under the cover of vast shoals of missiles. These Jump-3 stand off missions are assassination/sniper strikes on mission critical enemy assets. They target tankers and logistical vessels, tenders rather than battleships and dreadnoughts. They want to cripple vessels quickly to slow enemy offensive operations. They use their secondary weapon batteries defensively and to pick off enemy message couriers to disrupt enemy fleet command and control cycles. The disorientation caused when messages go missing allows allied units to seize the initiative, and capitalize on enemy mistakes. This design is ill suited for standing toe to toe and slugging it out with ships of the line.
Basic Ship Characteristics[edit]
Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (of ten craft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (thousands of tons) where necessary. [1]
No. | Category | Remarks |
---|---|---|
1. | Tonnage | TBD tons. |
2. | Crew | TBD crew. |
3. | Performance | Propulsion:
|
4. | Electronics | Model TBD fib computer. |
5. | Hardpoints | xTBD hardpoints. |
6. | Armament | The normal weapons fit-out for it is:
|
7. | Defenses | No information yet available.
|
8. | Craft | TBD |
9. | Fuel Treatment | TBD |
10. | Cost | MCrTBD. |
11. | Construction Time | TBD months to build, TBD months in quantity. |
12. | Comments | TBD
|
Background / History[edit]
No information yet available.
Selected Variant Types & Classes[edit]
Military Ship - Warship - Frontier Cruiser:
References & Contributors (Sources)[edit]
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- Marc Miller, Frank Chadwick, John Harshman. High Guard (Game Designers Workshop, 1980), 20-37. (Design Sequence Used)
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect Ronald B. Kline, Jr. of the Imperial Navy
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.