KuukK! Kaaxk Subsector
| KuukK! Kaaxk Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Gzirr!k'l | |||||
| Capital | Rrakrak!' | |||||
| Number of Systems | 33 | |||||
| Majority Control | Two Thousand Worlds - 100% | |||||
Subsector C of Gzirr!k'l Sector.
Description (Specifications)[edit]
An approximate pronunciation is "Kook Kisch Kaax K".
Kirrix'rrin is one of the strangest worlds in K'kree space. It attracts xenophilic and curious K'kree, and hosts nobles with intellectual and even familial curiosity in alien species. Officially, Kirrx'rrin's most important role is as the hub of administrative oversight for the region's interdicted systems. The civilizations currently quarantined will one day be welcomed into the Two Thousand Worlds, locked down indefinitely by Steppelord decree, or possibly destroyed. Kirrx'rrin is located within jump-6 reach of four such systems, while also being close to a regional capital at Kralekrar. Among its 80 billion people are a great number of K'kree almost enthusiastic about alien societies, discussing the intricacies of their cultures, albeit filtered through a very ethnocentric lens. Officially this is all a part of the ongoing review process; in reality, many local herds have come to be strangely protective and appreciative of the races they analyse.
Armekkong is considered by some to be "almost as bad", with the many client races represented there being incorporated more closely into the herd than other K'kree are typically comfortable with. The system's population of 70 billion is once again large enough to deter any thought of violent correction.
As is common in K'kree space, Leekkaaghu and K!'gneert are connected not only by an official, widely-used trade route but by a series of bases and Naval Outposts in otherwise unpopulated systems, allowing a chain of jump-1 access.
Subsector Summary: 1116[edit]
No information yet available.
World Listing: 1116[edit]
The following systems and worlds can be found within this area:
Astrographic Features & Trade Routes: 1116[edit]
The following astrographic features and trade routes can be found within this area:
- No information yet available.
History & Background (Dossier)[edit]
No information yet available.
Polity Listing: 1116[edit]
The following polities can be found within this subsector:
- Hive Federation (Hiver powers)
- None
- Independent Powers
- None
- Third Imperium (Imperial powers)
- None
- Two Thousand Worlds (K'kree powers)
- Various worlds and systems
Native Sophonts: 1116[edit]
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- None
- Non-Human Races
- Kalgakrr'
- Terragens (Non-human Terran races)
- None
Demographics: 1116[edit]
Significant populations of the following races (sophont species) reside within this area:
- Humaniti (Human races)
- None
- Terragens (Non-human Terran races)
- None.
Linguistic Topography: 1105[edit]
The following languages are among the most commonly used within this astrographic region:
- !kee: The common language used by K'kree throughout the Two Thousand Worlds.
- Mazjaru language: The native tongue of a common, lowly K'kree servitor race.
- Raxkiir: A language developed by clients of the K'kree, a heavily derived variant of !kee suitable for humanoid use. It is commonly used by those trading with K'kree interests, as well as client races acting on behalf of the Two Thousand Worlds.
Major Historical Events Timeline: 1116[edit]
These are some of the more important historical events that have affected this area:
- No information yet available.
References & Contributors (Sources)[edit]
This article is incomplete meaning it lacks important features, structure, or content. More work needs to be done to make this a good article. This is step 4. in the article refinement process.
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- Classic Traveller Alien Module 2: K'kree (named but no further data)
- Author & Contributor: Mark Humphreys (as posted to CotI)