Kak'hk!rr Subsector
| Kak'hk!rr Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Gn'hk'r | |||||
| Capital | ||||||
| Number of Systems | 41 | |||||
| Majority Control | Two Thousand Worlds - 100% | |||||
Subsector L of Gn'hk'r Sector, bordering the Lesser Rift.
Description[edit]
Every system is territory of the Two Thousand Worlds.
A main with 48 systems is centered in Kak'hk!rr. It is the only significant main located primarily in the Gn'hk'r Sector. Unnamed by the K'kree, it is frequently noted as the Bridgehead Main on Imperial charts.
World Listing: 1116[edit]
History & Background (Dossier)[edit]
No information yet available.
Polity Listing: 1116[edit]
The following polities can be found within this subsector:
- Independent Powers
- None
- Other Powers
- None
- Third Imperium (Imperial powers)
- None
- Two Thousand Worlds (K'kree powers)
- Various worlds and systems
Native Sophonts: 1116[edit]
The following races (sophont species) are believed to have originated in this area:
- None known
Demographics: 1116[edit]
Significant populations of the following races (sophont species) reside within this area:
- Humaniti (Human races)
- TBD
- Terragens (Non-human Terran races)
- None
Linguistic Topography: 1105[edit]
The following languages are among the most commonly used within this astrographic region:
- !kee: The common language used by K'kree throughout the Two Thousand Worlds.
- Raxkiir: A language developed by clients of the K'kree, a heavily derived variant of !kee suitable for humanoid use. It is commonly used by those trading with K'kree interests, as well as client races acting on behalf of the Two Thousand Worlds.
Major Historical Events Timeline: 1116[edit]
These are some of the more important historical events that have affected this area:
- No information yet available.
References & Contributors (Sources)[edit]
- Classic Traveller Alien Module 2: K'kree (named but no further data)
- MegaTraveller Alien - Vilani & Vargr (named and dot map)
- GURPS Traveller: Alien Races 2