Jarmael (world)

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Jarmael/Pact (Dagudashaag 2024)
Milieu 1116
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere1 Vacuum (trace)
Hydrographics2 Dry World 20%
Population6 Moderate (7 million)
Government6 Captive Government/Colony
Law9 High Law (no weapons out of home)
Tech Level9 Early Stellar (fusion)
See also UWP
System Details
Primary M0 V
Worlds 9
Gas Giants 2
Planetoid Belts 3
Cultural Details
Government Captive government
Law Level High
Cultural Extension 756A
Army Size (BEs) 1
Economic Details
Technology Level 9
Economic Extension
ResourcesDVery abundant
Labor5Moderate (700 thousand)
Infrastructure3 Very limited
Importance Extension -1
Resource Units 195
GWP (BCr) 16
World Trade Number 4
Trade Volume (MCr/year) 4,432
Starport Details
Classification Class-C
Port Size 4
Building Capacity (Tons) 7,000
Port employees 330
Port passengers (annual) 1,000

Jarmael has a trace atmosphere and the little amount of surface water is in a frozen state. The system has a population in the millions, lacking the industrial base to be completely self-supporting. The governance of this world is from Medurma (Dagudashaag 2124). It is a member of Third Imperium in the Pact Subsector of Dagudashaag Sector and in the Domain of Vland. Jarmael, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. During the Long Night this world was named Gishu.

Astrography and planetology[edit]

Jarmael is a member of the Dagudashaag Main.

Among its many resources was one of the largest deposits of Zuchai crystals found within the Imperial core. Unfortunately most of these resources have now been recovered. When first discovered, the crystals could even be found in surface deposits. Now conventional mining is required in order to obtain the remnants of this valuable commodity.

Monostellar System[edit]

Jarmael Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)

M0 V

Primary Main Sequence 0.489 2800 - 3600 0.04
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.00511 0.01659 0.16 - 0.26 0.511 5.11
Orbit #  *  * 0 1 6

History and background[edit]

During Second Imperium this world was host to a Scout Base.

Unlike many systems in the Pact subsector, Jarmael is primarily Vilani. This is due to the mining presence during the Ziru Sirka period and the continued presence of an effective monopoly system operated by the miners and their families which has prevented intrusion.

Medurma Main StarLines maintains facilities on Jarmael.

References and contributors[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.