Homeward (world)

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Homeward/Spinward Drift (Beyond 0636)
Classic Era (1116)
C100212-A
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size1 Small (1,600 km, 0.05g - 0.09g)
Atmosphere0 Vacuum
Hydrographics0 Desert World 0%
Population2 Low (400)
Government1 Company/Corporation
Law2 Low Law (no energy weapons)
Tech LevelA Early Stellar (jump drive)
See also UWP
System Details
Primary M5 V
Planetoid Belts 1
Gas Giants 3

Homeward is a low-population vacuum world, with a population of less than 10,000 sophonts, warranting hazardous environment precautions.

  • Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death. Those who survive tend to be very methodically-minded and attentive to small detail.
  • It is a Non-Aligned world dominated by human sophonts located in the Spinward Drift Subsector of Beyond Sector.

Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Homeward has a solitary primary star.
Homeward
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M5 V Main Sequence (Dwarf) 0.162 2930 - 3060 0.00171
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0018 0.0034 0.04 - 0.09 0.18 1.8
Orbit #  *  *  * 0 4
Remarks

History & Background (Dossier)[edit]

Homeward is located on a trade route connecting Haes and Hactor.

World Starport[edit]

Homeward has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)[edit]

Homeward has population of 400 sophonts (hundreds).

  • This is a Low Population World and the population would be too low to sustain itself without moderate outside assistance. This may represent a large transient population such as the crew of a fleet of starships, the dwindling remnants of a dying colony, a construction team building a new colony, or an outpost that could evolve into a colony.

World Technology Level (T)[edit]

Homeward possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.

World Government (G)[edit]

Homeward is governed by a Corporate Polity, having a single corporation with a typical corporate structure as a government. Essentially, this is a "company town" (or world). The typical corporate-run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families, including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.

World Law (L)[edit]

Homeward has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Portable energy weapons, body pistols, explosives, and poison gas are typically regulated or prohibited.

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.