Gnurs (world)

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Gnurs/Aelluekh (Gvurrdon 2828)
Classic Era (1116)
B628454-D
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere2 Vacuum (very thin - tainted)
Hydrographics8 Wet World 80%
Population4 Moderate (40 thousand)
Government5 Feudal Technocracy
Law4 Moderate Law (no light assault weapons)
Tech LevelD Average Stellar (holo data)
See also UWP
System Details
Primary K1 V M8 V
Planetoid Belts 0
Gas Giants 2

Gnurs is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.

  • In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • It is a Non-Aligned world dominated by human sophonts located in the Aelluekh Subsector of Gvurrdon Sector.


Description (Planetology)[edit]

Gnurs has two stars in the star system.
Gnurs
Solitary K Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
K1 V Main Sequence (Dwarf) 0.86 5100 - 5170 0.58985
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0074 0.0637 0.76 - 1.36 0.74 7.4
Orbit #  *  * 3 2 6
Remarks
Gnurs
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M8 V Main Sequence (Dwarf) 0.085 2420 - 2570 0.00018
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0011 0.0011 0.01 - 0.03 0.11 1.1
Orbit #  *  *  * 0 3
Remarks

History & Background (Dossier)[edit]

This world is a rarity; a Human planet within the Vargr Extents.

World Starport (Sp)[edit]

Gnurs has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

System Population (P)[edit]

Gnurs has a population of 40,000 sophonts (tens of thousands).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
  • The population consists of Humans.

World Technology Level (TL)[edit]

Gnurs possesses a Technology Level of TL–13 or TL-D in Hexadecimal Notation.

  • Common Communication technologies for this TL include: Holovideo recorders.
  • Common Power Generation technologies for this TL include: Miniature super-batteries, prototype collectors, advanced fusion plants.
  • Common Transportation technologies for this TL include:

World Government (G)[edit]

Gnurs is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.

World Law Level (L)[edit]

Gnurs has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Light assault weapons, and anything more destructive, are typically regulated or prohibited.

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.