Duncinae (world)
| Duncinae/Ea (Reaver's Deep 1624) | |||||||||||||||||||||||||
| Classic Era (1116) | A686648-B
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G2 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Duncinae is a rich, agricultural, nonindustrial garden world with a near-ideal, utopian environment conducive to most sophonts and high-grade living conditions due to a bustling economy.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- This is a rich world with a prosperous and thriving world economy.
- Its economy and population are rapidly growing and living conditions are expected to quickly rise barring outside forces.
- It is a member of the Confederacy of Duncinae in the Ea Subsector of Reaver's Deep Sector.
- This world has a Naval Base, usually associated with military starships.
- This world has a Military Base, usually associated with military ground forces.
Description (Astrography & Planetology)[edit]
Mainworld Data[edit]
- Core Type: Icy
- Density: 0.6 Earths
- Mass: 0.31 Earths
- Gravity: 0.47 G
- Rotation Period: 33 hours
- Orbital Period: 228 days
- Axial Tilt: 32 degrees
- Orbital Eccentricity: 0
- Satellites: 1
- Surface Pressure: 1.95 atm
Trade Information[edit]
System Classifications:
• Agricultural • Non-Industrial • Rich
- World Trade Number (WTN): 3.5
- Per Capita Income (WPCI): $3517.44
History & Background (Dossier)[edit]
- It is a part of the Confederacy of Duncinae, a Non-Aligned Human-dominated State located in the Ea Subsector of the Reaver's Deep Sector.
- This world has a nearby Naval Base, usually associated with military starships.
- This world has a nearby Military Base, usually associated with ground forces.
World Population (P)[edit]
Duncinae has a population of 5,000,000 sophonts (millions).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
World Languages[edit]
- Caledonian Galanglic
World Technology Level (T)[edit]
Duncinae possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-2.
World Government (G)[edit]
Duncinae is governed by a Representative Democracy where government leadership is by representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referenda, votes by eligible voters on specific subjects.
World Law (L)[edit]
Duncinae has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All blade weapons and firearms, and anything more destructive, are typically regulated or prohibited.
World Timeline[edit]
These are some of the more important historical events that have affected this world and its region of space:
- (-1776 to 0): Long Night
- (-1648 to -112): Reaver Period
- (-1008): Founding of the Iltharan Empire
- (-371): Principality of Caledon founded
- (-86 to -80): Iltharan War
- (-83): First Confederacy of Duncinae is founded as a Caledonian client state in resistance to Iltharan rule.
- (0): Third Imperium founded
- (268): Final fall of the Iltharan Empire
- (309): First Caledonian Civil War.
- Modern Confederacy of Duncinae founded when Duncinae and partners secede from the Principality of Caledon.
- (380): Peace of Ftahalr
References[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), 27. (dot map)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11. (dot map)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 11, 50. (dot map)
- Paul Sanders, J. Andrew Keith. Reaver's Deep Sector Sourcebook (Cargonaut Press, 1998), 28.
- J. Andrew Keith. Far Traveller 1 (FASA, 1982), 56. (UWP)
- J. Andrew Keith. Escape (Marischal Adventures, 1987), 7.
- ↑ "Jump Map API" and map location from Travellermap.com