Bellum (world)
| Bellum/Bunkeria (Core 0326) | |||||||||||||||||||||||||
| Classic Era (1116) | B540401-C
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M2 V M7 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||
Bellum is a poor, nonindustrial desert hellworld with a population struggling to survive in an inhospitable environment.
- Hellworlds often offer daily, and sometimes hourly, life-threatening situations to their inhabitants. Survivors often develop intense survival skills and tend to be grim realists.
- This world has no free-standing water.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- It is a member of the Third Imperium in the Bunkeria Subsector of Core Sector in the Domain of Sylea.
- This world has an Imperial Naval Base, capable of handling warships.
Description (Planetology)[edit]
This world is located on the Sylean Main.
Stellar Data[edit]
History & Background (Dossier)[edit]
Prior to the Third Imperium, this world was a member of the Interstellar Confederacy.
World Starport (St)[edit]
Bellum has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
- There is an associated Imperial Naval Base, hosting elements of the 217th Fleet.
World Timeline[edit]
Significant events affecting this world and its surrounding region include the following:
- -684: A politician from Sketola, Rom Debeshuut, unites the worlds of the Great Spiral into the Interstellar Confederacy. The primary goal is to restore interstellar trade and preserve the technology of the four or five systems that have achieved TL-12.
- -623: After expanding to 32 star systems, the Interstellar Confederacy abruptly stops accepting new members, believing that doing so will have a deleterious effect on their ability to retain the Tech Levels they have built to.
- -301: The Interstellar Confederacy first encounters scouts from the Sylean Federation.
- -260: The Interstellar Confederacy and the Sylean Federation go to war.
- -239: The Interstellar Confederacy suffers a civil war, as combined forces from multiple worlds attack the Capitol at Sketola. The Confederacy government withdraws to Keplo (Core 1322).
- -237: Loyalists retake Sketola.
- -201: After intense battles, Velpare and Heraldia fall to the expanding Sylean Federation.
- -1: The exhausted forces of the remaining Confederacy worlds surrender to the Sylean Federation.
References & Contributors (Sources)[edit]
- Classic Traveller Supplement 8 Library Data (A-M)
- Classic Traveller The Traveller Book
- MegaTraveller Imperial Encyclopedia
- Periodical: MegaTraveller Travellers' Digest No. 8
- Marc Miller's Traveller Milieu 0 Campaign
- Marc Miller's Traveller T4 First Survey
- Christopher Griffen. The Third Imperium (Mongoose Publishing, 2021), passim.
- ↑ "Jump Map API" and map location from Travellermap.com