Afteariw (world)

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Afteariw/Hrorehe (Dark Nebula 0436)
Classic Era (1116)
B546756-B
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere4 Thin (tainted)
Hydrographics6 Wet World 60%
Population7 Moderate (40 million)
Government5 Feudal Technocracy
Law6 Moderate Law (no firearms except shotguns)
Tech LevelB Average Stellar (large starships)
See also UWP
System Details
Primary G8 V M2 V
Planetoid Belts 0
Gas Giants 0
Jump map from Travellermap.com [1]

Afteariw is an agricultural world with the potential to become an industrial power.

  • As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
  • As a preindustrial world, this planet cannot yet manufacture enough high-technology resources to support a modern, star-faring society. Having to import many manufactured and high tech goods drives the price up for these items at this world.
  • This world is part of the Aslan Hierate, as a single multiple-world clan dominate, in the Hrorehe Subsector of Dark Nebula Sector.
  • This world has an Aslan Clan Base, which may combine the features of an army base for ground forces, a scout base, or even a naval base for starships.

Astrography & Planetology[edit]

This world is part of the Hrorehe Cluster.

Stellar Data[edit]

Binary Solar System

Afteariw Binary Star System
Afteariw
Solitary G Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
G8 V Main Sequence 0.94 5380 - 5480 0.80528
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0085 0.0744 0.87 - 1.54 0.85 8.5
Orbit #  *  * 3 2 7
Remarks
Afteariw
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M2 V Main Sequence 0.44 3470 - 3560 0.0565
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0041 0.0197 0.25 - 0.48 0.41 4.1
Orbit #  *  * 1 1 6
Remarks

History and Background[edit]

Clan Akhailrau, which dominates agricultural production in Dark Nebula Sector, controls Afteariw.

This world is an important producer of Khor, a staple crop grown by Aslan throughout the Hierate.

World Starport (St)[edit]

Afteariw has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)[edit]

Afteariw has a population of 40,000,000 sophonts (tens of millions).

  • The population consists primarily of Aslan.

World Languages[edit]

  • Trokh: The universal language of the modern Aslan monoculture.
    • Aslan Languages: Note that some Aslan clans retain obscure or archaic languages for personal use in addition to Trokh.

Urbanization[edit]

Aslan architecture tends to the organic and the rounded. They favour artistry over efficiency in the design of their buildings -- every Aslan structure is different. Even in mass-produced housing, residents will strive to make their territory uniquely theirs.

  • Since Aslan descend from predators and enjoy open terrain, their buildings often feature both open rooms of great size and a number of concealed rooms, balconies, hidden passageways and hideaways.

World Technology Level (T)[edit]

Afteariw possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.

World Government (G)[edit]

Afteariw is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.

World Law (L)[edit]

Afteariw has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms except shotguns, and anything more destructive, are typically regulated or prohibited.

Criminal acts are rare but not unheard of in Aslan society. Crimes are different from the insults or slurs that provoke duels, and are classified into three categories: crimes of passion, crimes with victims, and crimes of honour.

  • Crimes of passion involve misbehavior prompted by temper, anger, or provocation. The accused is judged by the head of the family, pride, or clan involved.
  • Crimes with victims involve taking money or items of value, or violating the person of another for profit (kidnapping, terrorism, piracy). General practice is to have an impartial earleatrais consider the case and present findings.
  • Crimes of honour involve failure to observe the rituals established for social behaviour. Judgement is made by the pride or clan head, depending on the severity of the crime. Crimes of honour are the most serious in Aslan society; in practice, most are never tried as a duel to the death occurs first.

References[edit]

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