Acwim (world)

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Acwim/Corain (Gakghang 0905)
Classic Era (1115)
X8C8000-0
StarportX No Starport
Size8 Large (12,800 km, 0.80g - 1.08g)
AtmosphereC Exotic (insidious)
Hydrographics8 Wet World 80%
Population0 Barren (0)
Government0 No Government structure
Law0 No Law
Tech Level0 Pre-Industrial (primitive)
See also UWP
System Details
Primary M0 V
Planetoid Belts 0
Gas Giants 1

Acwim is a barren fluid world with oceans of a liquid other than water such as ammonia, methane, or hydrocarbons, or other exotic liquids.

  • This world has no overt population, government, or law level.
  • This world could be populated if anyone had an inclination to do so...
  • This die back world was once settled and developed, but the inhabitants have either died off or left leaving behind the ruins and remnants of their civilization.
  • It is an unclaimed Non-Aligned world located in the Corain Subsector of Gakghang Sector.


Description (Astrography & Planetology)[edit]

No information yet available.


Monostellar System[edit]

Acwim Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Acwim

M0 V

Primary Main Sequence 0.489 2800 - 3600 0.04
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.00511 0.01659 0.16 - 0.26 0.511 5.11
Orbit #  *  * 0 1 6
Remarks
None

System Data[edit]

No information yet available.

Mainworld Data[edit]

No information yet available.

Mainworld Size (S)[edit]

Acwim is a Meso World between 12,000km and 13,500km in diameter. The world has a standard gravity between 0.8G and 1.1G. The horizon will appear about 5.1km away. Vessels with 1G of thrust should check with local starport authorities before attempting to land using emergency power.

Mainworld Atmosphere (A)[edit]

Acwim has an Insidious Atmosphere which requires the use of a Hostile Environment Suit or Vacc Suit, but extreme conditions cause the corrosive effects to defeat any personal protective measures in a few hours. TL–10 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Acwim has 75-85% of its surface covered by liquid water with a few large continents and extensive islands. Wilderness refueling is possible.

Mainworld Geography & Topography[edit]

No information yet available.

Mainworld Map[edit]

No information yet available.

Native Lifeforms[edit]

No information yet available.

History & Background (Dossier)[edit]

No information yet available.

World Starport (Sp)[edit]

Acwim does not have a starport. The Class X Starport is an indication that no starport exists in the system. There are no facilities or services available, and no site marked for landing.

World Population (P)[edit]

Acwim has no population (...zero sophonts). It is devoid of a known sophont population.

World Demographics[edit]

None.

World Government (G)[edit]

Acwim has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.

World Law Level (L)[edit]

Acwim has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.

World Technology Level (TL)[edit]

Acwim possesses a Technology Level of TL–0.

  • These worlds often contain a Proto-Sophont species beginning to establish a nascent civilization and society.
  • This world is in its Alpha Period and has not yet been interfered with by a higher technology civilization.
  • Common Communication technologies for this TL include: Bodily communicative apparati, courier-runners, and smoke signals.
  • Common Power Generation technologies for this TL include: Bodily muscle.
  • Common Transportation technologies for this TL include:
    • Land: Bodily locomotion, riding beasts, and litters or sedan chairs.
    • Water: Swimming, rafts, and canoes.
    • Air: Typically not available unless a bodily ability.

World Military[edit]

None.

World Economy[edit]

None.

Trade Data[edit]

None.

World Culture[edit]

None.

World Language/s[edit]

None

Urbanization[edit]

None.

World Infrastructure[edit]

No information yet available.

Historical Data[edit]

No information yet available.

World Timeline[edit]

No information yet available.

UWP Listing[edit]

No information yet available.

References & Contributors (Sources)[edit]

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