Indur (world)

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This is a world-system under construction and is currently being input-programmed into the Traveller RPG Wiki.

Indur/Loran (Halcyon 1717)
Classic Era (1116)
C667657-7
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere6 Standard
Hydrographics7 Wet World 70%
Population6 Moderate (9 million)
Government5 Feudal Technocracy
Law7 Moderate Law (no firearms)
Tech Level7 Pre-Stellar (electronics)
See also UWP
System Details
Primary G7 V
Planetoid Belts 1
Gas Giants 0

Indur is an agricultural, nonindustrial, and very rich garden world with a near-ideal, utopian environment conducive to most sophonts.

  • As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world. However, a rich world like this one can afford the cost of importation.
  • This is a rich world with a prosperous and thriving world economy.
  • Its economy and population are growing and living conditions are expected to incrementally rise barring outside forces. The world will grow even quicker when its industrial sector begins to develop.
  • It is a Non-Aligned world dominated by human sophonts located in the Loran Subsector of Halcyon Sector.


Astrography and Planetology

No information yet available.

Indur has a solitary primary star.
Indur
Solitary G Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
G7 V Main Sequence (Dwarf) 0.95 5480 - 5550 0.83567
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0086 0.0758 0.88 - 1.56 0.86 8.6
Orbit #  *  * 3 3 7
Remarks

System data

No information yet available.

Mainworld data

No information yet available.

Mainworld geography and topography

No information yet available.

Native lifeforms

No information yet available.

History & Background (Dossier)

No information yet available.

World starport

Indur has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World technology level

Indur possesses a Technology Level of TL–7.

  • Common Communication technologies for this TL include: Early video and early satellite communication networks.
  • Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
  • Common Transportation technologies for this TL include:
    • Land: Improved automobiles, hovercraft, and bullet trains.
    • Water: Hydrofoils and early triphibians.
    • Air: Hang gliders and supersonic jets.
    • Space: Deep space probes and interplanetary spacecraft (System Craft).

World government

Indur is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.

World military

No information yet available.

World economy

No information yet available.

Trade data

No information yet available.

World demographics

No information yet available.

World culture

No information yet available.

Historical data

No information yet available.

World timeline

No information yet available.

UWP listing

No information yet available.

References & Contributors / Sources

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